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  #1  
Old February 23rd, 2008, 06:48 PM
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Default Re: Free Orion

This is a good start to a game that might be very good. I noticed they used a lot of DOGA models though. I wish they would have talked to me first. The models might have turned out a bit better.
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Old February 23rd, 2008, 08:00 PM

Baron Munchausen Baron Munchausen is offline
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Default Re: Free Orion

Quote:
Atrocities said:
This is a good start to a game that might be very good. I noticed they used a lot of DOGA models though. I wish they would have talked to me first. The models might have turned out a bit better.
It's version 0.3! Go ahead and revamp some of the models and go upload them to the development site. Some contributions might kick start some more work on the game.
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Old February 23rd, 2008, 08:53 PM
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Default Re: Free Orion

Where is the web site and what are the model specs?
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Old February 23rd, 2008, 10:03 PM
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Default Re: Free Orion

I'll take 10.

I thought Free Onion was a weird name for a game.
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Old February 24th, 2008, 01:52 AM

Baron Munchausen Baron Munchausen is offline
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Default Re: Free Orion

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Atrocities said:
Where is the web site and what are the model specs?
Ironmanbc already gave it: http://www.freeorion.org/

You'll probably be able to find development guides that give the model specs somewhere on that site. If not, you can join the forums and ask.
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Old February 26th, 2008, 12:51 AM
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Default Re: Free Orion

Does any one know what version to download? 0.3.1 RC1 or RC7?
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Old February 26th, 2008, 04:31 AM
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Default Re: Free Orion

The main page says that 0.3.8 was just released last week, so I would probably go with that one...
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Old February 26th, 2008, 09:50 PM
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Default Re: Free Orion

Thanks.

I just created a spiral galaxy with over a 1000 stars. The scope of this game is huge. It lacks a lot of the features that SE IV and V have though. All though I do like how many of its features are implemented over SE IV. (Better UI)

The game currently lacks all the management tools that SE IV and V have like planet sorting, fleet sorting, etc. Construction can only take place one item at a time. So that seriously limits the game. It was turn 300 before I had 10 planets colonized.

The Tech tree is extremely time expensive. I bet it would take over 10,000 turns to go through it.

All in all I think they have a good game here. I really wish Aaron would have used some of these concepts for SE V. Perhaps it would have turned out to be a far more addictive game had he done so.
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