|
|
|
 |

February 27th, 2008, 05:02 PM
|
Captain
|
|
Join Date: May 2004
Posts: 947
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: MA Marignon Advice Wanted
Fire-blessed flagellants will do decent damage, it's true.. and if you combine that with a water-bless for quickness, they will do excellent damage and also close on the enemy quickly.
However, they will die like flies to area affect spells or even just indy archers. Blade Wind would just be sick. They are a nice unit when blessed like that, but not something to rely on as the meat of your strategy. In fact, I wouldn't invest in a strong bless, it is probably not worth your points on a unit that is so easy to counter.
Knights of the Chalice are great units, but not the best bless chassis in the game, either. They are capital only, so on a small map a bless strategy could work very well, but on a large map you might want to reconsider.
|

February 27th, 2008, 05:14 PM
|
 |
National Security Advisor
|
|
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
|
|
Re: MA Marignon Advice Wanted
The flagellants are strongest in early game, and as chrispedersen said, if your early game is good enough you can make your middle/late game better - even if the flagellants will be rather easy to counter by then.
|

February 28th, 2008, 08:18 AM
|
Corporal
|
|
Join Date: Sep 2007
Location: Mauritius Island
Posts: 84
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: MA Marignon Advice Wanted
Yea thanks for the advice, its true that Flaggies are nice when they get the chance to attack, but I don't really like basing strategies on them because they die so fast.
I went for a light earth bless for Reinvigoration as it helps during communions and I can expand easily with a Cyclops.
One thing I wonder though is if I should get Flaming Arrows after researching Communion + Falling Fires or head directly to Angels for some Thug/SC possibilities?
|

February 28th, 2008, 08:35 AM
|
 |
National Security Advisor
|
|
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
|
|
Re: MA Marignon Advice Wanted
Massed crossbows can be devastating, and if you used lots of crossbows against independents it wouldn't hurt to make all of them more powerful. Enchantment also has Wards, which help a little aganist friendly fire.
I don't know if they'd be better than Angels, though. With a Cyclops, you could summon Troll Kings, but on the other hand, Mechanical Men would also be good, especially with their elemental immunity. Enchantment probably plays into your current strength (fire battlemagic, lots and lots of crossbowmen you probably used for expansion early on, etc), while Conjuration will give you new guns to counter your enemies' eventual counters with.
|

February 28th, 2008, 11:36 AM
|
 |
First Lieutenant
|
|
Join Date: Nov 2007
Location: Wizard\'s Tower
Posts: 603
Thanks: 26
Thanked 11 Times in 11 Posts
|
|
Re: MA Marignon Advice Wanted
You don´t need a SC god to expand. Maybe you can manage only with crossbows.
Maybe a god that can clam, or a blessing baphomet with F9S9 and flagellants.
Fire arrows or evoc spells + conj 3 for phoenix power. Const 6 is good to forge lightless lanterns.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|