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March 1st, 2008, 04:37 AM
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Lieutenant Colonel
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Join Date: Nov 2005
Location: Lund, Sweden
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Re: OT, Stardock\'s MOM influenced game news
If this actually turns out to be a good game I would cry (but just a little) if it isn't linux compatible.
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March 1st, 2008, 06:29 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
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Re: OT, Stardock\'s MOM influenced game news
According to what I know so far (from browsing the GalCiv forums, MOM2 rally point and AOW forums) and according to Stardock's legacy (Developer of MS Win. Desktop utils.) I highly doubt they'll make a Linux version of the game. I think they might consider that if they discern that its a very much wanted feature by the fans.
I've read somewhere a comment by Brad implying the new game will use DX and will be compatible with v. 10 and also older versions.
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March 3rd, 2008, 06:41 AM
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Sergeant
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Join Date: Apr 2004
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Re: OT, Stardock\'s MOM influenced game news
btw, someone heard something about this turn based fantasy game: "Fantasy Wars"?
http://www.fantasywars-thegame.com/index_uk.html
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March 3rd, 2008, 06:51 AM
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General
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Join Date: Sep 2003
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Re: OT, Stardock\'s MOM influenced game news
I've read several reviews of this game. It looks to be quite a generic orcs/humans/elves games. From what I've read about the races they seem to be balanced using the common, yet much hated by me, method of equalizing.
For me, I think I'll wait until I find this game in a bargain bin and play a bit with it but I don't expect to have it really capture my interest.
The game graphics are solid and quite up to date but then again in a TBS game graphics are, at best, a secondary consideration for me
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March 3rd, 2008, 07:00 AM
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National Security Advisor
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Join Date: Nov 2006
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Re: OT, Stardock\'s MOM influenced game news
FantasyWars should at least win some award for the number of typos on its front page.
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March 3rd, 2008, 08:27 AM
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General
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Join Date: Feb 2007
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Re: OT, Stardock\'s MOM influenced game news
Quote:
llamabeast said:
FantasyWars should at least win some award for the number of typos on its front page.
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It's a joint venture of french and russian companies, it seems, what do you expect? 
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March 3rd, 2008, 08:54 AM
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Lieutenant Colonel
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Join Date: Jul 2004
Location: Israel
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Re: OT, Stardock\'s MOM influenced game news
Quote:
WraithLord said:
From what I've read about the races they seem to be balanced using the common, yet much hated by me, method of equalizing.
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Gah! Damn balance.
I like my (strategy) games unbalanced thank you very much!
For example, part of the charm of HoMM2 for me is that there are weak, normal and strong factions, so you can choose what type of game you are going to play.
__________________
I'm in the IDF. (So any new reply by me is a very rare event.)
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March 3rd, 2008, 09:26 AM
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General
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Join Date: Sep 2003
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Re: OT, Stardock\'s MOM influenced game news
I can't stress enough how much I agree with you.
I'm not sure how many ppl are are familiar with AOW and AOW-SM. I found AOW not to be particularly balanced yet the races felt unique. On AOW-SM I felt as if the devs. have chosen a shortcut for balancing many more races than the original had by equalizing them, the result was extremely boring and repetitive.
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March 3rd, 2008, 11:32 AM
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First Lieutenant
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Re: OT, Stardock\'s MOM influenced game news
I don´t see the point in unbalanced races.
Just move the slider of difficulty setting if you want a challenge.
In AOWSM you can start with a Pioneer only while AIs start with that and a town. Choose few heroes and nodes.
Anyways, Halfling are pretty weak in both installations. While draconians are dull and powerful, orcs are powerful too.
AOW:SM is like AOW2 but improved, overall better.
I find so annoying the sounds of the shadow world that I play my random maps without shadow.
Almost as annoying as the elephants and female sounds of Dom3.
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March 3rd, 2008, 12:05 PM
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Captain
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Join Date: Sep 2004
Location: France
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Re: OT, Stardock\'s MOM influenced game news
It's a poor 3d remake of Fantagy General (90% of the rules are a copy, the only differences are : you control far smaller armies in FW but each troop can gain chosen particular skills when they level and mages have access to more spells).
(be aware : FW in publicities is announced with "epic battles of more than 500 units on screen" and "a map editor", and these two things are totally absent)
Fantasy General you can get on any abandonware site has a campaign 3 or 4 times longer than the total FW content, with a research system you don't have in FW, more diversity of troops and terrains and a far better system for customized battles.
Even Wesnoth, freeware inspired by fantasy general, is far richer than FW (with lots of user made campaigns and a more interesting tactic system with a choice between several attacks for each unit).
ps : I discovered dominions 2 on the masterofmagic2.com site too.
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