Re: Sheap\'s Multiplayer Tips...
I'd be interested in seeing that thread.
I, for one, prefer to take a realist approach to NAPs. Even that being said, there are good reasons to observe them to the bitter end. Each scenario has to be played by ear.
Also, I believe keen brinksmanship can work just as good as a NAP sometimes. NAPs happen because (1) a power is loathe to go to war because they are in a favored postion; or (2) both powers guarantee the others destruction (mutually assured destruction). Given these basic, realist, elements of all treaties in Dom3, keeping a certain level of tension through brinksmanship can serve a wise prince's needs better than a formalized NAP.
edited for grammar (princes -> prince's)
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