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  #1  
Old March 31st, 2002, 11:19 AM
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Fyron Fyron is offline
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Default Re: Proportions Version 2.0 available

I don't know if you have done this already, but could you put the efficient engines in a different family than the normal engines? It's really annoying to have to remove all of a ship design's engines and re-adding them when upgrading it.
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Old March 31st, 2002, 11:32 AM

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Default Re: Proportions Version 2.0 available

quote:
Originally posted by Imperator Fyron:
I don't know if you have done this already, but could you put the efficient engines in a different family than the normal engines? It's really annoying to have to remove all of a ship design's engines and re-adding them when upgrading it.


It looks like its been done

Normal engines are family 9, the efficient engines are family no. 309, and gravatic drives are a different family again...
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Old March 31st, 2002, 11:34 AM
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Default Re: Proportions Version 2.0 available

What exactly is this? Could you please include a short description of what this is? Thanks!
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Old March 31st, 2002, 11:35 AM
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Default Re: Proportions Version 2.0 available

quote:
What exactly is this? Could you please include a short description of what this is? Thanks!

Do you mean component families, or the Proportions Mod?
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Old March 31st, 2002, 11:36 AM

Gimboid Gimboid is offline
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Default Re: Proportions Version 2.0 available

Component families relate to how SEIV Groups components

If u press the upgrade design button then u will see Groups in action as SEIV will attempt to find the most up to date components for all the component Groups on the ship u have selected.

Say for example u finish quantum engines 1 this turn. Then u press upgrade design for one of your ships. Now normally in seiv it upgrades the ships engines (+ any other more modern components) with the latest designs, thus giving u quantum engines on that ship design being upgraded.

If the quantum engines were a different component family to the others then when u pressed upgrade u would have to totally redesign the ship to put the engines on as it wouldnt automatically substitute the newer engines over the older engines on the ship.

[ 31 March 2002: Message edited by: Gimboid ]

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Old April 1st, 2002, 02:28 AM
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Default Re: Proportions Version 2.0 available

Proportion mod changed many cost values for race characteristics. However, AI_general files are imported from standard SE IV. As a result, when AI generates random empire, it is often goes overboard after adding just few characteristics and subsequently drops advanced racial traits (it happens to Abbidon, Ukra-Tal and Xi'chun)

I tried to adjust race points for all races for 2000 start. It may be non-optimal, so please take a look and reassign values according to your taste.

1017577804.zip

Propulsion experts for Sergetti could not be salvaged.

[ 31 March 2002: Message edited by: oleg ]

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Old March 31st, 2002, 03:54 PM

Askan Nightbringer Askan Nightbringer is offline
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Default Re: Proportions Version 2.0 available

First off I'll say "WOW". I've had a look and this mod is a radical change that would make for some interestuing strategies.

I've just got one question -

I noticed you can't upgrade cities into metropoli and so forth. To me this seemed like a natural progression thingie.

Cheers,
Askan
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