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  #1  
Old April 8th, 2002, 11:31 PM
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Default Re: Proportions Version 2.0 available

I was the executive editor at The Wargamer for some years - now I'm Editor Emeritus (meaning I contribute what time I can spare).

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Old April 9th, 2002, 12:15 AM
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Default Re: Proportions Version 2.0 available

quote:
Originally posted by PvK:
Yes, that's right. I have it in 2.1, but I remember why I didn't put it in originally. SE4 does not allow upgrades to intermediate levels - only to the highest level. This means that as soon as you develop Megalopolis, you won't be able to upgrade from City to Metropolis, only to Megalopolis (which will take a long long time). I'll send a request in case it's easy for MM to allow intermediate upgrades, but I wouldn't hold my breath. I'll still add upgrades to 2.1, but this is a kind of annoying limit. If anyone knows of a way around this, let me know.

PvK




I don't think there is a workaround other than hardcode changes. I would say, intermediate upgrades are a must for Mods like this. Just with the unmodded 3 types of easily upgradable facilities it does not hurt much. But until we get intermediate upgrades (hopefully), I think non-intermediate upgrades are better than nothing.

Another nice-to-have feature comes to my mind, I would like to switch on/off facilities, why?
In limited resources games it is sometimes necessary to lay fellow (not sure about the term) a planet, until it regains resources with value improvement plants. Scrapping all of the mineral miners and rebuild them later is not a very economic way.
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Old April 9th, 2002, 01:38 AM
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Default Re: Proportions Version 2.0 available

Yes, it would be nice to be able to turn off faciltiies, as you say. It could also be useful to reduce your own overproduction in order to limit the benefits your trade partners receive.

The expression "to lay fallow" is appropriate, but applies to agriculture.

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