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March 18th, 2008, 10:01 AM
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Second Lieutenant
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Join Date: Feb 2007
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Re: Bloody EA Pangaea: Unique Blood spells?
Well, those are good reasons to be against death magic for EA pangaea. I'll drop the idea then.
__________________
Often I must speak other than I think. That is called diplomacy.
* Stilgar
Show me a completely smooth operation and I'll show you a cover up. Real boats rock.
* Darwi Odrade
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March 18th, 2008, 01:49 PM
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Second Lieutenant
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Re: Bloody EA Pangaea: Unique Blood spells?
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(Oh, and I don't think Maenads and blood slaves have anything in common, other than their basic equipment. Diametrical opposites, pretty much.)
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I think it's doable. It's mentioned that it's mostly the type of blood, so one or two Maenads might have blood like that. The description of blood slaves on the battlefield also mention that they are drugged into their mindless state and I have no trouble imagining that the Pans know how to make all sorts of different herbal sedatives. Just drug her up to calm her down and poof, instant mindless thrall.
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The black satyr idea sounds good. Summonable blood hunters can be a balance issue though, since they can pay for themselves quickly. Or have some drawbacks. Upkeep cost and generate unrest?
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I had planned for the Black Satyrs to generate unrest, far quicker than any normal Sneak or Reveler. I guess I just forgot to mention it. Sorry. As an additional small balance precaution, since satyrs are lustful creatures by nature, I suppose raising the slave cost of the spell a bit might be warranted.
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March 18th, 2008, 02:49 PM
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Major
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Re: Bloody EA Pangaea: Unique Blood spells?
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Starshine_Monarch said:
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(Oh, and I don't think Maenads and blood slaves have anything in common, other than their basic equipment. Diametrical opposites, pretty much.)
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I think it's doable. It's mentioned that it's mostly the type of blood, so one or two Maenads might have blood like that. The description of blood slaves on the battlefield also mention that they are drugged into their mindless state and I have no trouble imagining that the Pans know how to make all sorts of different herbal sedatives. Just drug her up to calm her down and poof, instant mindless thrall.
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Blood slaves are virgins, maenads are maenads. 
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March 18th, 2008, 03:28 PM
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Second Lieutenant
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Join Date: May 2007
Posts: 416
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Re: Bloody EA Pangaea: Unique Blood spells?
Nothing that says they couldn't have been virgins before. You just gotta find 'em quick.
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March 18th, 2008, 06:01 PM
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General
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Join Date: Mar 2007
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Re: Bloody EA Pangaea: Unique Blood spells?
Here's what makes a Maenad a Maenad, from wikipedia:
... they indulged in copious amounts of violence, bloodletting, sexual activity, self-intoxication, and mutilation.
Doesn't sound like blood slave material to me.
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Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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March 18th, 2008, 06:10 PM
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Second Lieutenant
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Join Date: Feb 2007
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Re: Bloody EA Pangaea: Unique Blood spells?
I'm still amazed at the fact that the lord of the wild and pans are able to make those "copious amounts of sexual activity" several time (up to 17) in a single month.
__________________
Often I must speak other than I think. That is called diplomacy.
* Stilgar
Show me a completely smooth operation and I'll show you a cover up. Real boats rock.
* Darwi Odrade
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March 18th, 2008, 06:18 PM
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National Security Advisor
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Join Date: Sep 2003
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Re: Bloody EA Pangaea: Unique Blood spells?
Quote:
kasnavada said:
I'm still amazed at the fact that the lord of the wild and pans are able to make those "copious amounts of sexual activity" several time (up to 17) in a single month.
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You should be more amazed at the Revelers. A small group of them can get hundreds of husbands and/or fathers to arms in the span of few months. That would change the poptype if Dominions games lasted long enough. Fortunately for the enemies of Pangaea, 14-16 years would be 160 to 200 game turns.
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March 18th, 2008, 06:29 PM
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Brigadier General
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Re: Bloody EA Pangaea: Unique Blood spells?
Who's saying they can't do it all at once? 
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