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  #1  
Old March 19th, 2008, 12:57 PM

Zeldor Zeldor is offline
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Default Re: Something that needs redoing

Kristoffer:

I cannot imagine anything more ugly than vampires
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  #2  
Old March 20th, 2008, 02:01 AM
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Default Re: Something that needs redoing

Quote:
Zeldor said:
Kristoffer:

I cannot imagine anything more ugly than vampires
Umm... Shadow Vestals look like blurry blobs. I would argue that they are more ugly. I love them, don't get me wrong, but I never zoom in on them for sure.
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  #3  
Old March 20th, 2008, 07:11 AM
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Default Re: Something that needs redoing

I agree with Linglich. Vestals are ugly


>the AI should go first

Unfortunately for you I only do sprites and descriptions and stuff. If I would try to touch the AI the game would probably go nuts (actually It would do nothing, since I would not be able to compilate the game). JK is working at his daytime job, and doesn't have much spare time atm. What spare time he has is not used on the AI.
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  #4  
Old March 20th, 2008, 07:41 AM

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Default Re: Something that needs redoing

Kristoffer O:

You could consider giving someone from community access to that. You would have both time to do different games and decent AI Of course it just sounds easy and giving access can be hard. But I hope that AI in your next project will be much better Preferably with one person working just on that
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  #5  
Old March 20th, 2008, 07:47 AM
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Default Re: Something that needs redoing

> You could consider giving someone from community access to that.

Huh? The code, or the AI?

> Preferably with one person working just on that

If one person was working only on the AI there would be no work on the game, since we are only two and I can't code anything beyond the rudimentary adding of data

Fortunately the new project is of another kind, and the need for a strategically powerful AI is limited.
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  #6  
Old March 20th, 2008, 07:52 AM

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Default Re: Something that needs redoing

Kristoffer O:

Like I knew exactly what access is needed to create good AI

And you should work fast on your new project, so you can start on Dom4 sooner
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  #7  
Old March 20th, 2008, 09:34 AM
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Default Re: Something that needs redoing

Lol
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  #8  
Old March 20th, 2008, 01:30 PM
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Default Re: Something that needs redoing

Quote:
Kristoffer O said:

Fortunately the new project is of another kind, and the need for a strategically powerful AI is limited.
Whether the game is an RPG, RTS, FPS, or TBS there are complaints about the AI. What has worked the best is providing gamers the ability to change/improve the AI by modifying the AI via scripts.

Some moddable AI is available for recent games such as Neverwinter Nights(RPG) and for older games such as Warcraft_2(RTS)... both were successful and provided great new gameplay. I believe Age_of_Empires_2 also had some moddable AI options. I cannot stress enough what a huge success this provided for Neverwinter Nights.


Hence anytime someone complains about the AI, the developers and community can respond with either try some of the optional personalities created by the community OR go improve the AI yourself via the scripting commands.
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Old March 20th, 2008, 05:29 PM
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Default Re: Something that needs redoing

I would love to try my hand at the tactical AI. But unless a game has been
designed for AI moding since day zero, it is unlikely that anything can be
done without full access to the code, and I bet no one but maybe Edi would
be allowed that.

By the way, half decent AI would probably multiply the hosting time by ten.
Some people would not mind. Some would.
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Old March 21st, 2008, 08:48 AM
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Default Re: Something that needs redoing

Quote:
NTJedi said: Whether the game is an RPG, RTS, FPS, or TBS there are complaints about the AI. What has worked the best is providing gamers the ability to change/improve the AI by modifying the AI via scripts.

Some moddable AI is available for recent games such as Neverwinter Nights(RPG) and for older games such as Warcraft_2(RTS)... both were successful and provided great new gameplay. I believe Age_of_Empires_2 also had some moddable AI options.
Also Space Empires IV and V.
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