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  #1  
Old April 3rd, 2002, 10:47 PM
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Default Re: Questions About the Coming Gold Patch

"winipcfg"
for win9x
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  #2  
Old April 3rd, 2002, 10:48 PM
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Default Re: Questions About the Coming Gold Patch

quote:
Originally posted by [K126]Mephisto:
There is a small program you can use to find your IP address with W95/98 that you have to run once in a dos box. It is "ipconfig" for W2k but for the life of me I cannot remember how it is called in W95/98. Anyone?



I believe you're thinking of 'winipcfg', which you don't have to run from a command line (but can). Go to Start--> Run, type in 'winipcfg' there, and a Window will appear with IP address info. At least it does in 98.

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Old April 3rd, 2002, 11:57 PM
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Default Re: Questions About the Coming Gold Patch

For the record, "ipconfig" works for NT also. You have to first do Start - Run - cmd to get a command window, or else it runs and disappears before you can see the info.
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Old April 4th, 2002, 12:31 AM

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Default Re: Questions About the Coming Gold Patch

Hi! Yes I bet the IP situation is covered. I will be testing it again over the weekend.

However, I'm still concerned about those pesky drones!

I must say that to re-check myself, I just did a pristine new install of 1.60 on another drive of my own machine, ran a few turns of a test game with all 20 standard races involved, and there was nary a peep about the 'Drone Attack' strategy or the AI's failure to recognize same.

So my next question is, on my other install on this machine, which currently has 32 races functioning, why do I get that pesky error message indicating that the 'Drone Attack' strategy is unknown? Another way of putting it is, 'In how many text files does the 'Drone Attack' strategy have to be referenced, and using what parameters?'

In my initial reply to the scholarly Mephisto, I made the point that having two types of drones (anti-ship & anti-planet) hard-coded into the standard out-of-the-box game would seem to require two distinct strategies. He has skillfully dodged my point, but it remains.

Is there any reason that the stock target 'Type Priorities' in the Default_AI_Strategies file are all disabled for every type of strategy, with the four 'targeting priorities' in each record used instead?

Of course I take the point that I can mod any of these factors myself and see how it goes, but I want my drones to work correctly right out of the box! After all, part of the allure of SE IV Gold was the extensively-used phrase "Drones Fully Implemented in Code!" And yes, I know the difference between text files and alphanumeric or binary "code". But still ...

And I bet its not just me -- I'm sure that the two distinctly different types of drone warheads were included for a reason.

To carry this one step further, what about using the trifold Ram, Kamikaze, and Drone Attack strategy entries to configure a third type of drone, say a recon drone or a cheap, expendable attack ship.

Why? Every Guardian's Life is precious! ;-)

P.S.: Please view me and my three young progeny at Wilmerding Family Web Site

[ 03 April 2002: Message edited by: Clovis ]

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  #5  
Old April 4th, 2002, 01:05 AM

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Default Re: Questions About the Coming Gold Patch

what is the IP locator for Windows ME?
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  #6  
Old April 4th, 2002, 01:36 AM
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Default Re: Questions About the Coming Gold Patch

Don't know for WinME exactly bit it should be "winipcfg", too.

Mmm, didn't want to doge any points. Clovis, you are just right, you could and should have made two distinct strategies for the two drone types, However, the standard races only use warhead drones so ramming is for both of them the only way to go hence you need only one strategy.

Type priorities could have been used by MM. I guess you can discuss all day long if this would benefit a race or not. Would be interesting what other people think of it and what experiences they made with it.

The errors you have with some AIs in your 32 race setup could be the result from some not truly gold compatible races. I personally have found that bug when playing an old 1.49 game converted to 1.60. Try playing the troublesome race for 1 turn only and add a strategy "drone attack" manually. I think this should eliminate the problem (I hope so ).
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  #7  
Old April 4th, 2002, 01:39 AM
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Default Re: Questions About the Coming Gold Patch

'In how many text files does the 'Drone Attack' strategy have to be referenced, and using what parameters?'

Sorry, nearly missed this one: Have a look for every file called *_AI_Strategies.txt. These files need the "drone attack" strategy. The "DefaultStrategies.txt" does need it, too. All races added manually over an emp file need the drone strategy in their emp file, too.

You need to add something like this:
Name := Drone Attack
Primary Movement Strategy := Ram
Secondary Movement Strategy := Maximum Weapons Range
Targeting Priority 1 := Has Weapons
Targeting Priority 2 := Strongest
Targeting Priority 3 := Most Damaged
Targeting Priority 4 := Nearest
Use Type Priority First := False
Type Priority Planets := 14
Type Priority Fighters := 3
Type Priority Seekers(On Us) := 5
Type Priority Seekers(On Others) := 10
Type Priority Mines := 6
Type Priority Carriers := 8
Type Priority Colony Ships := 11
Type Priority Transports := 9
Type Priority Bases(No Weapons) := 12
Type Priority Ships(No Weapons) := 13
Type Priority Bases := 2
Type Priority Ships := 1
Type Priority Satellites := 4
Type Priority Drones := 7
Dont Fire On Planets := False
Dont Fire On Fighters := False
Dont Fire On Seekers(On Us) := False
Dont Fire On Seekers(On Others) := False
Dont Fire On Mines := False
Dont Fire On Carriers := False
Dont Fire On Colony Ships := False
Dont Fire On Transports := False
Dont Fire On Bases(No Weapons) := False
Dont Fire On Ships(No Weapons) := False
Dont Fire On Bases := False
Dont Fire On Ships := False
Dont Fire On Satellites := False
Dont Fire On Drones := False
Fighters Launch Group Amount := 10
Break Formation Planets := True
Break Formation Fighters := True
Break Formation Mines := False
Break Formation Carriers := True
Break Formation Colony Ships := True
Break Formation Transports := True
Break Formation Bases(No Weapons) := False
Break Formation Ships(No Weapons) := False
Break Formation Bases := False
Break Formation Ships := False
Break Formation Satellites := True
Break Formation Drones := True

[ 03 April 2002: Message edited by: [K126]Mephisto ]

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