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Old March 24th, 2008, 12:43 AM
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Cor2 Cor2 is offline
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Default Re: Forbidden Magic: Good vs Evil!

I would like to play on the good side, but its my I don't have a problem with most of those spell you listed as banned.

What I would Ban definately: Arcane Nexus, Taratarian Gate, astral corruption, Master enslave

Maybe ban Darkness, probobly not.

Also We could use mods to eliminate any ban spells.
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Old March 24th, 2008, 01:16 AM

Ironhawk Ironhawk is offline
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Default Re: Forbidden Magic: Good vs Evil!

Im surprised you are putting Astral in the hands of Evil, rather than Good. After all, astral has a load of spells which are anti-undead: Solar Brilliance being the epitome of that class. Additionally, with the major exception of Ryleh, most astral heavy nations in the game (pyth, mari) are considered "holy", thematically.

IMO, the paths would break down like this:
Good: Nature, Astral
Bad: Death, Blood
Nuetral: Fire, Water, Air, Earth
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