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  #1  
Old March 29th, 2008, 12:47 PM

Executor Executor is offline
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Default Re: Global War, recruiting!

If your worried about inexperienced players, you shouldn't be, I mean you all allready think evil are stronger, and that might be just the thing to balance it a little.
And I noticed everyones taking MA races, whats up with that?
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  #2  
Old March 29th, 2008, 12:49 PM
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Default Re: Global War, recruiting!

You know, I was considering LA Ermor, but I think I will go with MA Arco in favor of thematic goodness.
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  #3  
Old March 29th, 2008, 01:04 PM

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Default Re: Global War, recruiting!

Okay!

I signed up everyone, we are full now guys!

Players

GOOD (5)
Tuidjy - MA Pythium
DonCorazon (undecided on faction)
Hoplosternum (undecided on faction)
CUnknown - MA Ulm
Moderation MA Arcosephale

EVIL (8)
Cerlin - MA Abysia
Ylvali - EA Sauromatia
Rathar (undecided on faction)
Fal (undecided on faction)
Folket (MA Jotunheim or Bandar Log)
Randvek (undecided on faction)
Executor - MA C'tis
DryaUnda - LA R'yleh

NEUTRALS (2)
QM (undecided on faction)
IndyPendant - MA Ermor

Do these teams look balanced to everyone? There was some thought about trimming back down to 4 Good players. Should we do that? The Good player who moves could go Neutral.

Also, I made the "Secret Enemy" thing a little easier on Evil. Now, it is no longer necessary to completely eliminate your Enemy. You must either eliminate that race, or if this is impossible, ensure that their God is dead or that their capital is in the hands of an enemy at the time of the Ascension. If you fail at this, you will fall into Tartarus!
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  #4  
Old March 29th, 2008, 01:09 PM

Zeldor Zeldor is offline
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Default Re: Global War, recruiting!

Ekhem, LA R'lyeh? :|
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Old March 29th, 2008, 01:14 PM
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Default Re: Global War, recruiting!

It's crazy time!
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  #6  
Old March 29th, 2008, 01:14 PM

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Default Global War, full

Does Cradle of Dominion seem like a good map to everyone?
[edit: yes we will use multiplayer version, everyone download it]

I will set up the server, but of course we will need some time to design our Pretenders.

My IP: 97 dot 81 dot 86 dot 245
Port: 2001

Download these mods to design your pretender:
Conceptual Balance Mod 1.21
Single Age Mod
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Old March 29th, 2008, 01:28 PM

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Default Exploits

One more thing. The following "exploits" are perfectly legal for this game:

Battlefield Enchantment + Retreat
Casting Vengeance of the Dead (even if it kills by timeout)

The remaining exploits on that exploit thread are -illegal-! Also, using Bogus' commands on any until other than Bogus' friends are illegal, too.

If anyone is caught using these exploits, they will be immediately turned AI.
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  #8  
Old March 29th, 2008, 01:44 PM
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Kristoffer O Kristoffer O is offline
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Default Re: Exploits

> Battlefield Enchantment + Retreat

Just to make sure: this does not include Mists of Deception?

It might be unclear, since it is the same mechanic that might be questioned, but the two instances are separate in the abuse thread.
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  #9  
Old March 29th, 2008, 01:45 PM

Zeldor Zeldor is offline
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Default Re: Exploits

Strange that water nations are allowed.
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Old March 29th, 2008, 01:45 PM

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Default Server

The server will be 24-h host for the first 20 turns, then it will switch to 48-h hosting. Always on quickhost.

I don't really know how to do turn notification by e-mail exactly.. We should post here when new turns pop up, is that okay DryaUnda? I will try not to let people stale by giving extensions.
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