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March 30th, 2008, 09:26 AM
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Corporal
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Join Date: Jan 2008
Posts: 163
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Hoping that people will organise games on Llam
Llamabeast, how do I create a game?
Do I create it and then I send you the files to host it? It could be nice if you updated the FAQ.
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March 30th, 2008, 09:34 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Hoping that people will organise games on Llam
You just literally tell me you'd like to create it. The only thing I would prefer you to do yourself is to make your own map if you want to use a random one.
So, the procedure is: Tell me you want to start a game, the age/era, and a name. Then I'll set it up to accept pretenders. Then let me know again when all the pretenders are in, along with all the details of game settings, maps, mods etc, and I will start the game.
Updating the FAQ isn't a bad idea, I'll do that sometime.
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March 30th, 2008, 09:41 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: Hoping that people will organise games on Llam
llama still has enough time to kick my *** with the Tomb Kings though.
The prognosis is not looking good for the poor ogres. Combination of bad luck and the sheer nastiness of some TK units/spells.
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March 30th, 2008, 09:42 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Hoping that people will organise games on Llam
Really? I thought things were not looking good for the poor Tomb Kings. You've squashed me into a little corner.
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March 30th, 2008, 09:49 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: Hoping that people will organise games on Llam
Nah I think the turning point has been reached. The problem is you basically have the exact tools to counter my stuff, whereas Ogre Kingdoms are quite limited and I can't really adapt. Death blessed poison archers is a perfect counter to my expensive sacreds, tomb swarm and skelespam and those sacred immortals means I can't grind you down,... I wouldn't dare go with thugs against death bless poison arrows and scariest of all, the watchers with their paralysis darts.
It's a matter of time I reckon. I'll keep fighting until it's obvious either way though.
I should have realised you'd go with death bless archers and not gone with the pit fighter strat. I could also have done without a huge legion of knights dropping on an army I had worth about 2.5k and completely killing them :]
One thing that is pissing me off is my stupid scrapapults not targetting archers like I tell them to. They seem to prefer firing at the immortal tower shielded guys. That's gnoblars for you though I guess.
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