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Old March 31st, 2008, 07:18 AM

Renojustin Renojustin is offline
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Default Re: The problem of fort types

Really great point. Instead of making everything the same, though, we could just hope for 'reward' forts being better at the types of things that ARE important, as you say... namely, cost and build time. You'd think that lizardmen would know how to build quickly and cheaply in swamps.

And why build a city for 1500 inhabitants? It's not intuitive.
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