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April 2nd, 2008, 03:24 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: The Glowing Hill, Really?!
That one's The Crater. It's unique, undersea, and uncommon I think.
There's also a site called Strange House in the Mist where an astral mage can enter to summon Void Beings. In effect, it's a second Void Gate. Rare though, and unique.
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April 2nd, 2008, 04:17 AM
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Second Lieutenant
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Join Date: Oct 2004
Location: Tucson Az
Posts: 463
Thanks: 11
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Re: The Glowing Hill, Really?!
There is a land illithid one. Can't recall the name though. I have of course only received it once and then when I was playing Ry'leh.
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April 2nd, 2008, 07:03 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: The Glowing Hill, Really?!
Hmm, I'll need to take a look at the Site DB, because I don't remember the land illithid one.
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April 2nd, 2008, 07:13 AM
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Corporal
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Join Date: Jan 2008
Posts: 69
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Re: The Glowing Hill, Really?!
I think Crater can be both on land and under seas. Not 100% sure. I've found it a couple times. Just like the Glowing Hill. Actualy, I remember the esoteric and mysterious times of Dom 1 & 2 when The Glowing Hill would allow you to recruit Vans...
That one Death site that lets you to summon Wights (or was it Banes, as units...) is also rather kickass.
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April 2nd, 2008, 07:28 AM
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Sergeant
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Join Date: Dec 2003
Location: New York City
Posts: 340
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Re: The Glowing Hill, Really?!
Quote:
MKDELTA said:
That one Death site that lets you to summon Wights (or was it Banes, as units...) is also rather kickass.
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The Bowl of the Lost, and Banes. At first it's strange that the Banes come as units, but it after a while it you get used to it, and it seems thematic to have a Banelord leading some Banes around.
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April 2nd, 2008, 07:40 AM
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Corporal
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Join Date: Feb 2008
Posts: 121
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Re: The Glowing Hill, Really?!
Seven Tombs, Death Mage enters to recruit Mummies, is pretty cool, too. Come with an AP stun attack (nifty!) and Plague Carrier (bah, Plague Carriers are annoying to handle as a non-death nation.)
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April 2nd, 2008, 09:41 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: The Glowing Hill, Really?!
I usually get the crappy 'enter to summon 1 shade' site.
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April 2nd, 2008, 11:28 AM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
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Re: The Glowing Hill, Really?!
Quote:
Edi said:
There's also a site called Strange House in the Mist where an astral mage can enter to summon Void Beings. In effect, it's a second Void Gate. Rare though, and unique.
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I found the Strange House once in DOM_2 and once in DOM_3... each time I had an astral mage enter the site for at least 5 turns straight yet nothing arrived.
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