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Old April 5th, 2008, 11:14 AM
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Edi Edi is offline
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Default Re: Regarding Niefelheim

Sorry I didn't see this before now. I've had a couple of days of rather hectic schedule and not been on the forum much. I'll turn him AI, not that it's going to do any good at this point, since his only remaining province is being besieged by C'tis.

I request that anyone in danger of staling more than 1 turn make sure they notify us in this thread or send me a PM. That way I can delay hosting. What especially annoys me about this particular instance is that if I had known he was staling, I'd have grabbed two or three provinces off my northern border to add to my holdings. I certainly had enough troops for it. And because of that, I lost out big in terms of future potential, resources and strategic flexibility.

EDIT: By just going stale for several turns in a row, he actually screwed up my game much worse than he otherwise would have. From the looks of it, I'm soon going to be in the unenviable position of playing client state to either C'tis or Abysia before getting pasted. Even if he'd fought to he bitter end and I'd have joined in on the looting, I could have done that. But I just respected the NAP we had and got screwed because of that. Thanks a lot to Niefelheim indeed!
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Old April 5th, 2008, 11:17 AM
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Default Re: Regarding Niefelheim

Actually, turns out I can't turn a player AI. I'd need to contact Llamabeast and have him do it, but at his point it makes no difference. So let him stale. Just one province left anyway.
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Old April 5th, 2008, 11:46 AM

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Default Re: Regarding Niefelheim

Just so everyone knows, you can all see a table of who's staled and when, although I admit it's slightly hidden. Go to the LeafNosedBat page (on www.llamaserver.net), click on "Admin options", and then on "Show staling record".
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Old April 7th, 2008, 02:02 AM

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Default Re: Regarding Niefelheim

I admit, I'm pretty amazed I survived longer than Niefelheim.

Long-term outlook is bleak for me right now. Abysia just seems to be waiting for my ultimate collapse to snap up the rest of my territory, while in the meantime just keeping me around to make sure Lanka doesn't become too big a threat. (And, while I'm at war with Lanka, my threat to him is basically nil.)

I propose a 3-way truce between Tie'n Ch'i, Lanka, and Kailasa to last at least the next 10 turns to give us the opportunity to get our ducks in a row and confront other threats while we still have the chance. The fighting so far has been indecisive, and we could either continue to drag things out while certain other countries continue to surpass us further, or we can negotiate a settlement that, though unpalatable, best preserves our chances of ultimate victory in the game.
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