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Old April 11th, 2008, 09:34 AM

Saxon Saxon is offline
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Default Re: Tartanians, drowning and fleeing

Thank you, that makes more sense. When they scattered during the retreat, some went to friendly land and some tried friendly water. The friendly water killed them. I have to suggest that is a bug. If the unit has magic to help them breath, they should be able to retreat nicely to another water province. Or am I missing something else?

On the Tartainains, I am very, very stupid. Thanks for reminding me they do not always appear as commanders. After all, I did spend a huge amount of time and energy getting that damn mage so they could cast GOR and the gem income to do so...

On the tunnels from the castle, good to know. I would have scripted things differently. Good thing I am in a newbie game…
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Old April 11th, 2008, 12:52 PM
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sansanjuan sansanjuan is offline
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Default Re: Tartanians, drowning and fleeing

Quote:
Saxon said:


On the Tartainains, I am very, very stupid. Thanks for reminding me they do not always appear as commanders. After all, I did spend a huge amount of time and energy getting that damn mage so they could cast GOR and the gem income to do so...

Good thing I am in a newbie game%u2026
Sax,
You are not alone in asking "where #@$! are my Tartarians?!!". I also thought my Tartarians were goofed up. Now to heal and GoR them. I like it that they made it a bit of a pain to get them going.

Acouchi is an excellent game for us new bloods. Lots of things to try. Fun battles and adversaries. etc. Almost every turn turn I learn something from my wiser opponents.
-SSJ
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Old April 11th, 2008, 01:52 PM

Darkstone Darkstone is offline
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Default Re: Tartanians, drowning and fleeing

"On the tunnels from the castle, good to know. I would have scripted things differently. "

I think I mentioned that to you like 30 turns ago.

"Acouchi is an excellent game for us new bloods. Lots of things to try. Fun battles and adversaries. etc. Almost every turn turn I learn something from my wiser opponents.
-SSJ "

Quoted for truth. The excitement of dealing with flesh and blood opponents who tend to pull tricks out of thin air is pretty great.

I'm curious however, with how people deal with the micro situation in end-game (and I tend not to stick through larger games that drag out too long in SP). Doesn't it get difficult, annoying, or tedious?
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