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April 11th, 2008, 08:27 PM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
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Re: Marverni
Baalz they playing against you surely met most nasty stuff already.. we can't wait 6 months till the game is over
POST it!
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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April 11th, 2008, 08:45 PM
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Sergeant
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Join Date: Feb 2008
Posts: 235
Thanks: 0
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Re: Marverni
I agree with DC & Aezeal. Baalz you have to post something, tempting us like this is just cruel. 
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April 11th, 2008, 08:50 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Re: Marverni
Quote:
Zenzei said:
I agree with DC & Aezeal. Baalz you have to post something, tempting us like this is just cruel.
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Just convince everyone in the game kill me and I won't have any more state secrets. As it is, we're just hitting mid game and my best stuff hasn't surfaced yet.
__________________
My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge
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April 11th, 2008, 08:57 PM
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Second Lieutenant
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Join Date: May 2006
Posts: 465
Thanks: 10
Thanked 16 Times in 14 Posts
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Re: Marverni
Well, if you're just hitting midgame, wouldn't that mean the early game information is available?
And Druids are _scary_ good battlemages, IMO.
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April 11th, 2008, 09:23 PM
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Sergeant
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Join Date: Feb 2008
Posts: 341
Thanks: 3
Thanked 10 Times in 9 Posts
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Re: Marverni
Quote:
VedalkenBear said:
And Druids are _scary_ good battlemages, IMO.
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Druids are awesome evocation mages with bladewinds, gift of heavens and later enslavemind and soul slay. That is the *only* good thing i can say for Marverni. That alone, however, does not make them any competitive. However, i like Baalz guides so far, so i would bve eager to read this new one as well. I'm pretty sure there is something about this nation i'm not seeing. It cannot be THAT bad as it seems.
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April 11th, 2008, 09:48 PM
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Colonel
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Join Date: Oct 2007
Location: in a sleepy daze
Posts: 1,678
Thanks: 116
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Re: Marverni
Quote:
Baalz said:
As it is, we're just hitting mid game and my best stuff hasn't surfaced yet.
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Now you're scaring me! 
__________________
i crossed blades with the mightiest warriors of the golden age. i witnessed with sorrow the schism that led to the passing of legends. now my sword hangs in its scabbard, with nothing but memories to keep it warm.
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April 12th, 2008, 03:01 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
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Re: Marverni
I know! Mass slingers! They'll never expect THAT!
Then, evolve into Middle Marignon, and all the slingers will automatically upgrade into Crossbowmen! If you do during the first turn of battle, the crossbowmen will start with volley of slingstones fired from crossbows in addition to their normal quarrel shot!
Somehow I feel that whatever strategy he is using, slingers are only mentioned in the "do not use" category.
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April 12th, 2008, 03:20 AM
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First Lieutenant
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Join Date: Feb 2008
Location: Reno, Nevada
Posts: 605
Thanks: 11
Thanked 5 Times in 5 Posts
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Re: Marverni
Don't be TOO hasty to discount slingers entirely, especially Fir Bolgs (ESPECIALLY Fir Bolgs), Marverni, and Mictlan slingers who wield shields.
Slingers can be a pretty nice chassis for battlefield enchantments like Flame Arrows, Wind Guide, etc. Slingers with shields, especially, can run right up to opposing archers and start laying down the law, without having to deal with their intervening screen. Added to this, they're cheap both in resources and gold... they can be an effective counter to a lot of things, and put out some pretty nice dpt.
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April 12th, 2008, 04:43 AM
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Lieutenant Colonel
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Join Date: Nov 2005
Location: Lund, Sweden
Posts: 1,377
Thanks: 72
Thanked 25 Times in 20 Posts
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Re: Marverni
I agree, slingers are great if used properly.
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