.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #17  
Old April 10th, 2002, 03:42 AM
Instar's Avatar

Instar Instar is offline
Major
 
Join Date: Aug 2000
Posts: 1,246
Thanks: 0
Thanked 0 Times in 0 Posts
Instar is on a distinguished road
Default Re: If I were in charge ...

"But I do Believe that some Nuclear arsenal should be kept; just for the sake that responsible scientists can actually develop fusion power."
Huh? Just a point, but generally you dont need nuclear weapons to build fusion power.
On that point, I would rather have nuclear arms than not. The unholy triad of megadeath weapons is too widespread. Fear of retaliation prevents attack. Biochemical attack must therefore equal nuclear retaliation.
As for the armed forces, I would maintain them, if not slightly augment them. SpecFor is good, but they're only good in certain situations. China, for example, has an army of millions (literally), so we need to at least maintain a decent armored, cavalry, infantry, air, and other forces, even though a war with China is not very likely.
And on China, they're becoming a little more democratic, but Mao's word is still too much stridently adhered to.
__________________
When a cat is dropped, it always lands on its feet, and when toast is dropped, it always lands with the buttered side facing down. I propose to strap buttered toast to the back of a cat. The two will hover, spinning inches above the ground. With a giant buttered cat array, a high-speed monorail could easily link New York with Chicago.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:29 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.