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  #1  
Old April 14th, 2008, 11:48 AM
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zenphos zenphos is offline
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Default Re: Turn 13

Thought I would post a link to this discussion that is now taking place
http://www.shrapnelcommunity.com/thr...b=5&o=&fpart=1
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  #2  
Old April 15th, 2008, 09:43 AM

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Default Re: Turn 13

Sending a message to moderation to see if we can get this back to 24 hours. I'm sure we'd all like to get this game going again, 48 hours at this stage is really sapping my interest in the game.
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  #3  
Old April 16th, 2008, 01:20 AM
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Default Re: Turn 13

I am still feeling ill. I would appreciate it if we can stay on the 48 hour timer for the next few turns. I would like to see how things go and perhaps find a sub or set the game to AI after that. I am undecided on whether I should continue spending energy playing a game I feel has mostly gone sour due to the level of difficulty I have had dealing with zenphos who either does not understand what a NAP is, or feels that it is acceptable to slip out of one with vague wording whenever he feels it is convenient.

Anyway, since zenphos has presented his side of the story in the above link, featuring "the worthy and honourable Arcoscephale", and the "the bloodthirsty virgin slaughterer Mictlan", I feel compelled to present my side of the story here since the thread he started has been presented in a one sided manner and has gone off topic.

It began with a trade negotiation for owl quills that I opened with zenphos early on. Afterwards, I him on the border, and offer him I what I understand is a standard 3 turn NAP that most players seem to use. Note that at this point, he does not understand what a NAP is, so I go to the trouble of posting a question on the forums and sending him the link and explaining it.

zenphos replies with this message:

"At this point I find myself able to commit to a 2 turn NAP.
This is the same NAP I have organised with other nations.
Which means 2 turn warning before any sort of aggresive behaviour or subversion.
Basically scouts are fine but no one else.
Looks like things are quieting down so can install my wizards back into their labs and start thinking about owl quills and other goodies."

We have already exchanged quite a few messages at this point and I think we have an understanding, so I take this as done deal. Particularly the sentence "At this point I find myself able to commit to a 2 turn NAP." Little do I know that he will later turn around and say that we have no agreement and that he believes I am massing on his border to take his owl quills "by force", as if it would be a simple matter to march into his capital, lay siege to it and demand that he forge them for me then. Later on, he will claim that I am "unhappy with a 2 turn NAP and [...] getting ready to invade."

Both of these claims are illogical. The idea of marching on his capital to take the owl quills by force, would have resulted in my empire spanning the entire map horizontally which would make me a target for every other player on the map. An obviously impractical idea, not to mention the amount of time that this would required. Any why would I attack him because I was unhappy with the offer of a 2 turn NAP when I was the one who originally proposed the NAP? I cannot think of a more pointless reason for starting an attack. The whole point of arranging a early game NAP is allow both players to conquer indies without being attacked by another player. As illogical as these reasons are, zenphos used both as excuses to cut a deal with other players against me, all the while conveniently forgetting about our negotiations.

At this point, I consider the NAP and the trade agreement a done deal, and turn my attention to finishing off the early war I had with Lanka and to conquering indies, assuming there will be at least a 2 turn notice before hostilities with zenphos. However all this time, he is busy cutting more convenient deals with other players. When I send him another message to see how the owl quills are coming along before I go off for the weekend, I discover that he believes that we have no such NAP, and that I had been planning all along to invade him instead of trade with him. Why then would I have bothered to set up a trade agreement with him? A simple look at the research graphs would confirm that I was trying to acquire some more research boosters.

I don't know how much back and forth it normally takes to secure a basic NAP and ask for some trades, even by the standards of having to explain it to someone with slightly less experience, but I think I went out of my way to explain it and in return, I get backstabbed. In contrast, my negotiations with other players in this game have all been direct and to the point.

Anyway, it certainly looks to me that like I should have not bothered negotiating with someone who either does not understand how to negotiate, or feigns misunderstanding when it is convenient to backstab someone. zenphos, if you're going to try to slip out of agreements when you find it is convenient and fabricate some illogical reasons for doing so, that is one way to play, but do not pretend that you hold the high ground at the same time.

And give me a break about role-playing that you are "avenging the ghosts of Lanka". Aside from the thematic problems associated with Arcocephale avenging a nation of demons, I saw you attack Lanka several turns ago as I was laying siege to his capital. And now you claim you are avenging them when it is convenient to attack me. If there is a more ridiculous contradiction, I don't know what it is, but I believe other players would be well advised to steer clear of dealings with you.
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  #4  
Old April 16th, 2008, 07:16 AM
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Default Re: Turn 13

Hmmmmmm,

I guess all I can do is refer people to the above thread and let them make up their own minds.
But I will point out that
1. Lanka had been set to AI for 2 turns before I attacked him
2. I enjoy roleplaying and thought this sounded better than "you have lots of lands, I want some of them, I have a big army, here I come."
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Old April 16th, 2008, 08:51 AM

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Default Re: Turn 13

Well Dominions without war isn't Dominions. And the saying goes that in war (as in love) everything is permitted. So if someone decides to attack you, even if he has a NAP with you, there isn't really much you can do about it. Just prepare your defenses the best you can. At least you will know with whom to negotiate in your future games and who to stay clear off. Everybody is making a reputation for himself.
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Old April 16th, 2008, 09:44 AM
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Default Re: Turn 13

Partly Psycho. But I think there has been a genuine misunderstanding here. Both sides believe they are playing it fairly.

It isn't that one side thinks NAPs don't need to be kept (which is the view of some on the board). They both do. But one side does not think they have a NAP.

What is more NAPs affect diplomacy and the whole direction of the game. If Zenephos believed that the NAP deal had been agreed then he may NOT have built up to attack Moderation. He may well have found a new enemy or concentrated on research and held his armies in reserve. Likewise had Moderation realised there was no NAP then he may not have got involved elsewhere and so have been more prepared, or even struck first, along their border.

I am not sure anything can be done but carry on now, although that obviously is not that great for Mictlan.

I don't think (unless someone is flat out lying) that either have behaved dishonourably. It is simply a misunderstanding. I think I would have assumed, as Zenephos did, that when his counter offer was not agreed to it wasn't accepted. Although I would have asked for a clarification.

If I offer a 3 turn one I may not consider a 2 turn NAP counter offer as sufficent guarnatee and so I may be better fighting hm now rather than later when I am engaged elsewhere. It would depend on the situation I was in and the other player's situation as I saw it. But there are no rules here that I know of and I can see why Moderation might believe he had the deal. I would certainly trust either one - at least to sign a NAP with
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Old April 16th, 2008, 11:26 AM
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Default Re: Turn 13

Actually I was Lanka and Arcosephale attacked me long before I went AI. It's the entire reason I went AI - I didn't really stand a chance against a nation with a fire bless on one side and elephants on the other.

So zenphos is lying on at least that point. Maybe more?
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