.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Falklands War: 1982- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old April 16th, 2008, 06:30 PM
ano's Avatar

ano ano is offline
Lieutenant Colonel
 
Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
ano is on a distinguished road
Default Re: Underwater fire?

Fire shield underwater is at least strange and unthematic
Reply With Quote
  #2  
Old April 16th, 2008, 07:41 PM

Micah Micah is offline
Major
 
Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
Micah is on a distinguished road
Default Re: Underwater fire?

Ano - It's actually not, if you read the charcoal shield description, which is entirely heat-based and doesn't mention anything about actual flame. Besides, it's magic. The fire brand IS flame based, but again, magic. The entire purpose of the items is to be on fire, I don't find it particularly unthematic that a bit of water fails to stop them from filling their purpose (unlike a mage, who is less single-minded and more prone to fatigue). Anyhow, again, UW combat sucks.
Reply With Quote
  #3  
Old April 16th, 2008, 08:10 PM
Wauthan's Avatar

Wauthan Wauthan is offline
Second Lieutenant
 
Join Date: Dec 2003
Posts: 475
Thanks: 0
Thanked 1 Time in 1 Post
Wauthan is on a distinguished road
Default Re: Underwater fire?

Heh, I've no trouble imagining a sword and shield so hot that
they "boil" underwater. After all they burn just fine in the
middle of a snowstorm or pouring rain. What's really
interesting is if they set opponents on fire underwater.
Because that would be an awesome special effect in a future
Dominions movie.

Next you will start to complain about frozen enemies not
floating to the surface.
Reply With Quote
  #4  
Old April 16th, 2008, 10:02 PM

Sawyer Sawyer is offline
Private
 
Join Date: Jan 2008
Posts: 43
Thanks: 0
Thanked 0 Times in 0 Posts
Sawyer is on a distinguished road
Default Re: Underwater fire?

I imagine the analog for setting someone on fire underwater would be trapping them in a cloud of boiling bubbles that for some reason won't just float up to the top.

Killing bubbles!
Reply With Quote
  #5  
Old April 17th, 2008, 01:21 AM
Saulot's Avatar

Saulot Saulot is offline
Sergeant
 
Join Date: Dec 2003
Location: New York City
Posts: 340
Thanks: 0
Thanked 3 Times in 3 Posts
Saulot is on a distinguished road
Default Re: Underwater fire?

Bubbles of Doom.
Reply With Quote
  #6  
Old April 17th, 2008, 05:32 AM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Underwater fire?

Another thread where people who like it the way it is can easily come up with explanations and so can people who would like it changed. As to which are more reasonable,..

I don't mind either way, as long as there's a clear description saying 'Does not work underwater' or 'Even works underwater' if it isn't obvious.
Reply With Quote
  #7  
Old April 17th, 2008, 12:02 PM
Wauthan's Avatar

Wauthan Wauthan is offline
Second Lieutenant
 
Join Date: Dec 2003
Posts: 475
Thanks: 0
Thanked 1 Time in 1 Post
Wauthan is on a distinguished road
Default Re: Underwater fire?

Yeah, I apologize for the needless goofing. Sombre points out
the obvious solution, that it doesn't really matter as long as
the rules are clear, equal and easy to grasp. Explanations
about the why and how of the nonintuitive, like the jumping knight
in chess, are better left to the creators of the game then
overenthusiastic bystanders like myself.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:44 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.