.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #25  
Old April 17th, 2008, 12:05 AM

Forrest Forrest is offline
Corporal
 
Join Date: Jun 2006
Posts: 144
Thanks: 0
Thanked 0 Times in 0 Posts
Forrest is on a distinguished road
Default Re: Poison weapons

"don't work like their real world historical counterparts"

Can you tell me what history book to look up intelligent magic using lizards trying to take over the world at the command their risen God in that I may compare their poisons to ours?

This is fantasy. While I want you to be able to mod what you want I don't want to be forced to play your "politically correct" poison weapons fantasy.

In my world the police/military are testing crowd control rubber bullets that are coated with a substance that smells so bad that you will vomit and run for something to wash it off with. People are not be able to stand next to you because of the smell of the mark it leaves on your clothes.

The only thing that is unusual about it is that you don't end up in the hospital from it. Things that can do that are rather common but something that can do that and not hurt you has cost millions to find.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:51 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.