.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #32  
Old April 17th, 2008, 04:07 PM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: Poison weapons

Right, don't fix any bugs, don't make any changes, someone might like it the way it is.

And any changes can be modded anyway. (Well, except no one seems to have come up with a way to mod this, but we'll ignore that.)
So forget patches, except maybe new content, but that can be modded as well and maybe someone likes only having the original nations...

Sarcasm aside, I don't think this is being raised as a balance issue. It's not a matter of nerfing something that's intended but too strong. This is something that doesn't work as expected or, apparently, as intended. It's not a nerf. It's a fix.

And why can't the SP players make and use the mod? It's easier for one person to agree on a mod than for a whole group.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:20 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.