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  #1  
Old April 19th, 2008, 12:33 PM

Psycho Psycho is offline
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Default Re: Turn 13

It doesn't really matter what is the clock set to. As soon as everyone sends their turn, it will host. And if we were on 24h and someone was about to stall, wouldn't it be better to postpone the hosting so that he has the chance to finish then to see him stall?

Well, at least I personally have no problem with 48h. When everyone sends their turns fast it will host fast, and when someone needs a little more time he doesn't have to ask and then hope the host will see it in time.
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  #2  
Old April 22nd, 2008, 12:17 AM

Carkaton Carkaton is offline
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Default Re: Turn 13

Moderation has been subbed by Klagrok. He was the only guy who really wanted a 48 hour timer that I talked to. But since it's already turn 21 it's getting to the time to put it to 48 anyway.

Anyway I put it to a vote to reset the timer back to 24, at least for a while.
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  #3  
Old April 22nd, 2008, 05:52 AM

klagrok klagrok is offline
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Default Re: Turn 13

24 works for me but so does 48
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  #4  
Old April 22nd, 2008, 08:49 AM
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zenphos zenphos is offline
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Default Re: Turn 13

I don't mind the 48 hour timer but it seemed that every turn took that long. It was very hard to get any sort of interest generating in the early game when there is not much happening anyway and the thing that keeps you interested is the fact that turns come quickly.
But to get interest going again I think that 24 hours for the next 5 turns, followed by a reversion back to 48 hours would be good.
But if the vote goes for 48 hours I am cool with it.
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  #5  
Old April 22nd, 2008, 11:02 AM

Motomouse Motomouse is offline
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Default Re: Turn 13

Proceed as you like. I am fine both ways.
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Old April 22nd, 2008, 12:15 PM

Psycho Psycho is offline
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Default Re: Turn 13

Either way is fine for me, as long as this turn stays 48h, because I won't be able to do it today.
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  #7  
Old April 22nd, 2008, 02:40 PM

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Default Re: Turn 13

It looks like no one is really emphatic about it either way, but I'm inclined to agree with zenphos to change the timer back to 24 after this turn to try to spark interest back in this game. From there we can keep it until it's deemed necessary to move it to 48. My other game we didn't go to 48 until the late 30's.
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