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  #11  
Old April 19th, 2008, 10:02 PM
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Endoperez Endoperez is offline
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Default Re: Cool new event

Caves are new, Onyx Amazons are old. It could be that they aren't keyed to Border mountains; would that make a difference?
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  #12  
Old April 20th, 2008, 03:50 AM
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Default Re: Cool new event

Onyx are and always have been keyed to mountains, but they may not be keyed to border mountains. If you're using random maps with passable mountains (i.e. all mountains are border mountains), then you would not find any in that case.
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  #13  
Old April 20th, 2008, 09:02 AM

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Default Re: Cool new event

Ahhhh. That might be it. I'll have to change this, because I find Onyx Amazons awesome.
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  #14  
Old April 20th, 2008, 10:20 AM
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Default Re: Cool new event

Quote:
Edi said:
Onyx are and always have been keyed to mountains, but they may not be keyed to border mountains. If you're using random maps with passable mountains (i.e. all mountains are border mountains), then you would not find any in that case.
Might qualifiy as a bug then ?!
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  #15  
Old April 20th, 2008, 11:04 AM
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Default Re: Cool new event

Arralen, yes, it might. I have not done any special analysis of poptypes vs terrain except for noting the amazons, and knights & longbowmen only appear in farmland.

I suppose I could add a terrain mask section to the poptype page in the DB and put known info there, with terrain mask for a poptype being a sum of all the masks where it can appear. It's going to have to be modeled after the magic site locmasks but with border mountains added as 1024.

I guess I should ask Kristoffer if he can give me a peek at the poptype code, but it can be approximated regardless.
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  #16  
Old April 20th, 2008, 11:30 AM
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Default Re: Cool new event

I've never seen Onyx Amazons and I guess now I know why.
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