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  #1  
Old April 20th, 2008, 05:35 PM
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Default Re: 10 man Large/long Game (single age mod!) join

I have a single age mod, I found it on the forums here - so it exists, and i guess everyone will need it to play (isn't that what they used for perpetual mega game?, it lets you play early/middle/late all at once...granted im no expert on anything here, but is it possible to play more then mod at once? I am down for worthy heroes, whats the vote count so far on CB?
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  #2  
Old April 20th, 2008, 05:39 PM
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Default Re: 10 man Large/long Game (single age mod!) join

Quote:
Xanatos said:
granted im no expert on anything here, but is it possible to play more then mod at once?
Sure, you can play with any number of mods you have installed at the same time. Which can lead to interesting effects if they're conflicting in one way or the other.
Quote:
Xanatos said:
I am down for worthy heroes, whats the vote count so far on CB?
I suppose the counting is your job.
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  #3  
Old April 20th, 2008, 06:42 PM

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Default Re: 10 man Large/long Game (single age mod!) join

I vote for a ban of Wish. That is the most powerful spell in the game (when working as intended).
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Old April 20th, 2008, 07:16 PM
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Default Re: 10 man Large/long Game (single age mod!) join

as it stands, the idea of creating a large long-term game is to see such powerful and epic spells go off, not to block or deny them, I don't know anything about CB< but do the single-age mod and the worthy heroes mod work together well?
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Old April 20th, 2008, 07:28 PM
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Default Re: 10 man Large/long Game (single age mod!) join

The single age mod has a distinct effect from any other mods and should work fine with almost anything else. CB works well with Worthy Heroes as far as I am aware.
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Old April 20th, 2008, 07:44 PM

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Default Re: 10 man Large/long Game (single age mod!) join

It is early off enough that I would like to switch my nation choice to Marverni.

If we are going to use worthy heroes then we might as well use CB too.
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Old April 20th, 2008, 08:50 PM
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Default Re: 10 man Large/long Game (single age mod!) join

k gonna ask lch to host the map, everyone be sure you have the worthy heroes/single age mods on!
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Old April 20th, 2008, 08:02 PM
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Default Re: 10 man Large/long Game (single age mod!) join

http://www.shrapnelcommunity.com/thr...=6&o=2&fpart=1
Single Age Mod

http://www.shrapnelcommunity.com/thr...b=5&o=&fpart=1
worthy heroes mod

be sure to get all these guys, were gonna start a large map with these 2 mods going.
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Old April 20th, 2008, 08:03 PM
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Default Re: 10 man Large/long Game (single age mod!) join

any preferences on maps, or is MP version of Glory of Gods ok with you guys? and ya ill switch you.....which era you want for marverni.
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Old April 20th, 2008, 08:32 PM

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Default Re: 10 man Large/long Game (single age mod!) join

Quote:
Xanatos said:
as it stands, the idea of creating a large long-term game is to see such powerful and epic spells go off, not to block or deny them, I don't know anything about CB< but do the single-age mod and the worthy heroes mod work together well?
That might be true, but if some of the overpowered spells are allowed to be spammed or even casted, the game is pretty much finished. Many MP games I've played ended prematurely this way. So the idea of having a 'large, long-term epic game' yet not banning some unbalanced spells isn't realistic, any experienced player will start to exploit the situation in turn 40 or so - long before it becomes an 'epic game'.

I am cool with not adding CB though, if that's what the majority want let's keep it vanilla then.

ps Yes you can have both Worthy Heroes and Single Age active, no compatibility issue AFAIK...but make sure you create the pretender with both mods ON.
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