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  #1  
Old April 10th, 2002, 06:29 PM

Val Val is offline
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Default Re: AI Questions

Thank you both. Didn't realize the AI wouldn't use the cargo ship.

How do you force the AI to use a standard hull rather than a "Cargo/Transport" Hull?
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  #2  
Old April 10th, 2002, 11:08 PM
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Default Re: AI Questions

Just don't use these lines:
Num Must Have At Least 1 Ability:= 1
Must Have Ability:= Cargo Storage

but instead something like:
Num Must Have At Least 1 Ability:= 1
Must Have Ability:= Weapon
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Old April 10th, 2002, 11:56 PM
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Default Re: AI Questions

quote:
Originally posted by [K126]Mephisto:
Just don't use these lines:
Num Must Have At Least 1 Ability:= 1
Must Have Ability:= Cargo Storage

but instead something like:
Num Must Have At Least 1 Ability:= 1
Must Have Ability:= Weapon



I think that is not correct. The "must have" abiltity does not determine the hull type that is used, but the majority component is. It goes like this:

majority component -> hull type used

colony -> colony ship
cargo storage -> transport hull
fighter launch -> carrier hull
anything else -> normal hull

So if you want to use normal hull for your transports, use weapon or point-defense, or medical bay (that is something good to put on pop transports, btw) or whatever for your majority component. You can add the cargo storage later as a misc. ability or seconday component.

Rollo
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Old April 11th, 2002, 12:38 AM
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Default Re: AI Questions

Rollo, you are right. Every day I learn something new about SE4.
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