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  #1  
Old April 9th, 2002, 09:26 PM
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Default Re: Cylons are updated once again

Hey Dracus

I got a problem with the cylons. The small picture that shows for population on transport ships isnt showing. Ive tried everything to get it to work, and cant. Got any ideas....
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  #2  
Old April 9th, 2002, 09:42 PM
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Suicide Junkie Suicide Junkie is offline
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Default Re: Cylons are updated once again

For the lazy websurfers among us:

Cylons.zip
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  #3  
Old April 10th, 2002, 04:01 AM
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Default Re: Cylons are updated once again

Are you using the latest set, I think I may have found that error and corrected it. There was a typo in the mini pop.
If you are using the latest and it still occurs let me know and I will look at it.
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  #4  
Old April 11th, 2002, 04:26 PM
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Default Re: Cylons are updated once again

Looking for input.

Just wondering how they are working out for everybody?

They are holding their own?
Need more fighters?
crashing and burning?
etc?
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  #5  
Old April 11th, 2002, 08:22 PM
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Grayhorse Grayhorse is offline
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Default Re: Cylons are updated once again

The original was holding its own. I just downloaded your new Version Last night. I havent fulled with them yet, so as soon as I do, ill let you know. Matter of fact, I started in the same system as the cylons and they had me down to 2 planets.
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Old April 12th, 2002, 07:43 AM

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Default Re: Cylons are updated once again

They fared pretty well in the games I was playing, got pinned between them and the Centauri in my Last game, decided to pull back and let them sweep into each other. As luck would have it, the 2 must have decided that since their names both started with "C" there was no need for hostilities with each other and I was forced to retreat back to my homesector and mine the heck out of all WPs in a Last ditch defense.

My review... I like 'em!
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Old April 12th, 2002, 03:39 PM
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Default Re: Cylons are updated once again

Well I hate to do it to ya, but I have been playing around again and here is the latest.

Also I have included something else for you to download.

http://www.shrapnelgames.com/cgi-bin...&f=50&t=000001
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