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Old April 21st, 2008, 05:30 PM

Aezeal Aezeal is offline
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Default Re: magic modding question

I still want most of the dwarves to be recruited in the normal fashion though and I'm pretty much against free summons that are powerfull since I think balance will be very hard end game.

It would've been great if it could be possible to have the need to unlock (search for) a site with a certain pretender to be able to use your powerfull units. Can it really not be done?

Or can it not be done to start without a temple.. without a starting temple you definately can never get your priest units reliably if you don't take a pretender with holy skills (and they don't exist except for the ones I'll be creating.)

Or just leave out the starting castle itself and raise a unique castle (can you have unique castles?) it with a cheap 1 E gem spell.
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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