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  #1  
Old April 22nd, 2008, 07:34 AM

Edratman2 Edratman2 is offline
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Default Re: Modding Dictionary

Sombre, I forgot to mention that I think your war wagon is an immensely clever construct.

One question. Why did you use #firstshape 2466 for #2468? I would have thought that the sequence would have used #2467 as the first shape for #2468.
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  #2  
Old April 22nd, 2008, 09:04 AM
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lch lch is offline
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Default Re: Modding Dictionary

Quote:
Edratman2 said:
One question. Why did you use #firstshape 2466 for #2468? I would have thought that the sequence would have used #2467 as the first shape for #2468.
#firstshape is the state that you get after the turn is finished. The war wagon then gets two fresh horses. Otherwise you'd have to wait another turn and maybe even have a battle so that the war wagon gets back to its original strength.
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Old April 22nd, 2008, 09:41 AM

Edratman2 Edratman2 is offline
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Default Re: Modding Dictionary

Ich, that makes sense. I've not previousy encountered a double shape shift, so my thinking was that #firstshape referred to the shape the unit came from (which is true on single shape shifts). Sombre is using it as the unit # it returns to. Now that I think about it, it is probably similar to the hydra shape shift program.

Damn clever.

I'm probably going to use multiple shifts on something. Of course, I don't have a clue on what it will be. Yet.
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Old April 24th, 2008, 11:39 PM

chrispedersen chrispedersen is offline
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Default Re: Modding Dictionary

I figure this is how to script a hydra of 9 heads.. losing heads...
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Old April 25th, 2008, 02:09 AM
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Default Re: Modding Dictionary

Yes, it is. It is also how the elementals are done, consecutive secondshapes, only the elementals do not have a firstshape.
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