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  #1  
Old April 22nd, 2008, 06:14 PM

Karlem Karlem is offline
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Default Re: VampireBat - LA game for new players

Ufff Zenzei.... did it hurt?

*******************
Borale. To one side mighty Ulm: 13 commanders, 150 units and 15 undead... The commanders are 4 mighty vampire counts, 4 black priests, 1 bane lord fully suited, the Ghoul Baron Ulrich and some more...

To the other side Bifrons.

- No one can harm the mighty devils, no one can damage the forces from frozen hell! You will all die! - said Bifrons
- He can bleed, he can die! - said Ulrich

The rangers of Ulm fired their crossbows, the mindless thralls advanced. Some Vampire counts send some minor imps and even Gravetongue, the bane lord arrivd to combat.

However Bifrons was ready. The Bane lord was quickly incapacitated and he was fast and his shield covered him nearly completely so the stings from the crosbows damaged more the thralls than him. His weapon answered his call and everytime someone died he captured his essence and instead of being damaged every minute it passed he was stronger!

The evil forces of Ulm send imaginary soldier, undead hordes and mighty warrior but he was unharmed. They were brave he killed ¡¡¡142!!! of them before they retreted but then ulmish forces noticed:

Sir!!! There is nowhere to retreat!!

And then they died

*******************

So I think I won round 2.
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  #2  
Old April 22nd, 2008, 06:20 PM

Aezeal Aezeal is offline
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Default Re: VampireBat - LA game for new players

Karlem how did you avoid getting killed there? Your opponent could tell us anyway so just tell us how Bofrons was outfitted and which spells he used.

Zenzei, same question for you about your banelord.

PS what stats should I be thinking of for both thugs?
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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  #3  
Old April 22nd, 2008, 06:23 PM

Ghill Ghill is offline
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Default Re: VampireBat - LA game for new players

Well...this looks like the end for Patala.

Things I learned this game
-An SC is worth a significantly more expensive army if applied correctly.
-Demon Sc's are very popular (and powerful)
-All the good anti-demon spells are at research 6 or higher! (cleansing water being the one that would have helped me most.)
-Body guards are mandatory for all important non SC generals

I have only two regrets this game. That I didn't get to write a battle report (All of my combats were slaughters one way or another.) and that I got 'NAP trapped' (should have delcared war on mictlan when I ran out of room, he was so close to my capital anyway.).
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  #4  
Old April 22nd, 2008, 06:58 PM

Karlem Karlem is offline
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Default Re: VampireBat - LA game for new players

Well, Ghill, now that you are nearly out I wanted to tell you some things just for you to learn something additional.

1.- Elephants. At least I didn't see you using them at all during turns 1 to 20. They rock! 4-6 elephants are the indy killer army. Check it, it works incredibly well.
2.- Bless. Nearly any nation can use a bless but take a close look at your national mages: they are powerfull (for late age) they just need more armour, reinvigoration (go earth 9!!) and probably a frost brand to be thugs if you add:
3.- Alteration. Ironskin means prot 20, body ethereal and luck means they will only be damaged by 12,5% of the attacks and add regeneraton or awe and then they just skyrocket. For the cost of 1 shield (5 astral for lucky coin or 10 nature for eye shield) and 1 weaponf (5 water gems for frost brand) thy can kill most PD.
4.- PD is useless for late game. do i need to explain this? You had PD>25 in many sites. PD is only usefull to kill remote spells and to help you in key battles (for example against arcos I raised my PD, but onyl because I knew for sure that he was going to attack and that I needed more troops). Do not put PD just to use money.
5.- Spam temples isn't good. Do not put a temple in each province, becasue I will get for those 400g some troops and you will loose against my bigger army. Temples should be placed only to recuit priest for blesses or inside castle to recruit units if you aren't a dominion bases country (ermor, ryleh...)
6.- Extra forts are for extra mages. You build extra forts to build more mages to research more. Speacially if you have low cost sacred mages like the yogis or Gurus. You need magic 1 to have them skyrocket but please think about it.

Basicaly this is all, I stil have to chase you around but it will be quite hard for you to do big harm. It has been quite inteesting and you have fought well, but next time try to get evocation 4/5 (bladewinds/falling frost) and communions to cast them continuously.
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  #5  
Old April 22nd, 2008, 07:00 PM

Karlem Karlem is offline
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Default Re: VampireBat - LA game for new players

Aezeal, he just used body ethereal, luck and astral shield. Plus prto 20 (something) and an athame for partial drain life. That is what made him win the battle.

Oh, and of course, an eye shield so that bane lords are now renamed blind lords
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  #6  
Old April 23rd, 2008, 02:57 PM

Aezeal Aezeal is offline
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Default Re: VampireBat - LA game for new players

any nation with elephants should rush with them I think
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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  #7  
Old April 23rd, 2008, 04:17 PM

James243 James243 is offline
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Default Re: VampireBat - LA game for new players

Now he tells me!

Anyone going to play in the mega sixty player game starting may 1? Sounds like a lot of fun!
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  #8  
Old April 23rd, 2008, 05:56 PM

Karlem Karlem is offline
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Default Re: VampireBat - LA game for new players

No, 60 players... that will probably be a mess, many people ealy leaving, so many rushers towards them and as a side effect different possibilities just based on turn 0 luck (position). I prefer more 'controlled' settings where the important thing is what I made.
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  #9  
Old April 23rd, 2008, 07:24 PM

Zenzei Zenzei is offline
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Default Re: VampireBat - LA game for new players

Lol I certainly got beaten in Borale alright. However, I'm more inclined to say it's due to my and/or AI major screw up than Bifron's superiority. Here's my side of the story:

Ulm
- 100+ useless chaff units, mostly thralls, who had no purpose except to die at Bifron's feet and therefore buy some time.
- Bane Lord, who was equipped with fire brand/charcoal shield/fly boots/luck pendant, so he was hardly fully decked out as Karlem said.
His function was to kill the PD Mictlan might have had in the province. Script was supposed to be hold x4->attack rear but I forgot to actually put those orders on him, which I think proved to be rather disasterous in the end.
- 4 black priest who were there to throw iron darts & iron blizzard in the case of PD.
- 1 vampire lord and 3 vampire counts, all scripted to cast leech, which is quite irresistable death sentence to lonely SCs. I also scripted a few hellbind hearts so I might get lucky and capture Mictlan's SC for myself. I didn't bring all those blood slaves to the battlefield for nothing.
All in all, I thought I had crafted a quite elaborate death trap for Bifrons from which there was to be no escape.

Then the battle started and soon everything would come crashing down, for me at least.
The battle went the way Karlem described but there are few details I wanted to add. My bane lord attacked Bifrons(there was no PD to fight with) immediately, instead of attacking on battle turn five, because of the wrong script I had on him. At this point I immediately knew my bane lord would die as he certainly wasn't same caliber as the ice devil. But this wasn't a big casualty for me because one can't make an omelette without breaking some eggs. My mages went next and along with them my plan was ruined as none of them casted the spells, except for Aim, I had scripted on them. So instead of leeches and hellbind hearts my mages throw totally useless stuff( against SCs that is) like raise dead, imps and rush of strenght! The battle goes on with Bifrons stuck in the corner killing my bane lord and soon to be there chaff and needless to say my mages continue act out of script casting Fail Spells(TM). At least they could have chosen to cast Life for a Life instead of raise dead, no? The battle continues like this until my forces finally rout and die because of my second epic failure of the turn: I forgot to send troops to keep the Jomon castle sieged so I would have had a province to retreat into in the case of rout. This rout part of the events isn't so critical though because Mictlan had Magoth attack the Jomon province also and my supposed keep-the-siege-on force wouldn't have stood a chance against him. I have watched the battle several times and the only reason for my mages total failure I could come up with is that the bane lord's too early attack kept Bifrons out of range for my scripted spells and therefore AI ignored my orders and proceeded to cast lame stuff instead of good stuff.

As it stands I'm ready concede to Mictlan and declare Karlem as the winner of VampireBat. How do you guys feel about this? If someone thinks he can still beat Mictlan we should continue the game but otherwise I think we should wrap it up and move on to other games and battles.

Me giving up against Karlem now may seem like surprise(or not) but I've good reason for it and I'll tell it(along som e other stuff) if we decide this game is over. If Karlem for some reason refuses my surrender, I'll do the motions required to postpone the inevitable by a couple of turns.

PS: I find it almost hilarious that such a simple thing as bane lord's orders have this kind of consequences for my play. Even more amusing though is the fact that for the second time in this game all my careful planning goes down the drain on the Fields of Borale. Province #60, I will officially hate you until the end of time and will pillage you in every game I will ever play from now on.
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  #10  
Old April 23rd, 2008, 09:06 PM

James243 James243 is offline
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Default Re: VampireBat - LA game for new players

As my capital lies in smoldering ruins, and Khan'Gar oft-dead having just died for a third time, I'm happy to declare Mictlan the winner.

With my new-found knowledge I'm keen to get started on a new game!

Highlights of the game so far (from my perspective):

1. Aezeal. I play various games from tabletop wargames to computer games to xbox live, and I don't think I've enjoyed playing against someone quite as much as I've enjoyed playing against Aezeal. The self-aggrandising humour in his posts, the (early) back and forth of our combats, his bold galderman, his invention of manticore steak - there have been many Aezeal highlights, and I look forward to locking manticore horns with him again soon.

2. Everyone's posts. Particularly the battle reports, but just the general chit-chat - i've learnt a ton. Next game I'll focus on developing my mages and on constructing items rather than just my haphazard 'huh, i have enough gems for hurricane...sweeeeet' strategy.

3. The sort of glorious tragedy of defeat. Khan'Gar now has three "Aezeal roolz" brand marks on his butt. My prophet managed to not die all game but that was mostly because she got freaked out by the hundreds of dying province defense in front of her. I don't think she really accomplished anything all game. Nor did Khan'Gar, aside from looking cool, and guaranteeing that my priestesses and sibyls were diverted from unimportant tasks like research and instead focused on calling out his name. But seriously, there's a certain pleasure to watching your once promising empire crumbling, scrambling your forces even though you know the odds are against you. I imagine this is something that gets old quick, but in my first game there's been a certain pleasure to it.

4. The gallipoli-like charge against Mictlan. The build-up was wonderful, declaring war and all that. A day at work looking forward to some slow-arse to take their turn so I could find out the result. And then the utter thrashing I received! Really thought that battle would be close, and it had to be because the huge army i'd been planning to weild against Aezeal got diverted. Luckily Khan'Gar had only just been recalled and wasn't close enough to get an "I love Karlem" brand...

5. Khan'Gar's heavy investment in a triton army, unaware of what the little shark icon on the tritons meant...

6. Khan'Gar's heavy investment in PD. Actually I hate to think how much I spent. Early on I did it because the manual suggested keeping a bit and I wasn't sure where my borders were. But I must've spent 10000 at least during the game (gulp).

There must be dozens more. Anyway, it's been fun. I'll play out a few more turns if folks like (I get the feeling that some would like to play this further), but I really think that blood rivers of Mictlan have it...
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