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April 23rd, 2008, 09:03 PM
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First Lieutenant
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Join Date: May 2007
Location: Ottawa, Canada
Posts: 733
Thanks: 74
Thanked 16 Times in 15 Posts
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Re: Chemical Weapons
Hope you didn't take my answer the wrong way. You guys would have a leg up making some agreed upon rules to put some CW into play.
If you do come up with something I would interested in the nuts and bolts of it and how the scenario went.
As with all NBCW this stuff gives me the willies. NBCD Suits really take what little fun there is in warfare out!! Which is really a good thing.
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April 24th, 2008, 11:33 AM
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Private
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Join Date: Apr 2008
Posts: 8
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Re: Chemical Weapons
Yea Ive heard of guys in the 1st Gulf War in full MOPP IV gear for 48 hours, nothing says good time like peeing and pooping in your suit for 2 days...although since you cant eat you are ok, but you can drink water.
I personally have been in the suits for only a day or so, and Ive worn the full MOPP only a couple times for a few hours...NBC warfare sucks...but it is part of war, espically the Iran-Iraq war.
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April 24th, 2008, 10:50 PM
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Lieutenant General
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Join Date: Apr 2007
Location: Salt Lake City, UT
Posts: 2,829
Thanks: 542
Thanked 797 Times in 602 Posts
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Re: Chemical Weapons
I was an NBC tech (5711) while I was in and to be honest I'm not sure modeling it in the game would be worthwhile.
Against nations with little/no NBC gear it'd just be "they're dead, game over".
Against nations with a good NBC capability it's more of a major nuisance then really dangerous.
__________________
Suhiir - Wargame Junkie
People should not be afraid of their governments. Governments should be afraid of their people.
"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
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April 25th, 2008, 03:46 AM
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Captain
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Join Date: Sep 2005
Location: Italy
Posts: 902
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Thanked 55 Times in 51 Posts
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Re: Chemical Weapons
I think that in the latter case one could modify the various "searching", "rout/rally" options to simulate that.
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April 25th, 2008, 11:02 AM
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Corporal
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Join Date: Nov 2006
Location: Switzerland
Posts: 168
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Re: Chemical Weapons
And next we're modeling nuke weapons... ;-)
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make love not war..
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April 25th, 2008, 12:04 PM
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Captain
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Join Date: Jul 2005
Posts: 801
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Thanked 21 Times in 20 Posts
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Re: Chemical Weapons
Quote:
Pats said:
And next we're modeling nuke weapons... ;-)
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Also been attempted. I forget by whom, but this was brought up recently too. They found the ability to generate suitable effects lacking.
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April 29th, 2008, 11:55 PM
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Private
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Join Date: Apr 2008
Posts: 8
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Re: Chemical Weapons
Well Chemical weapons although do suck in the real world aplications they are however part of history. There are a few examples of their use in modern warfare, most specifically the Iran-Iraq War. So yes they will destroy units that dont have NBC gear, the Iranians had NBC gear but with their tradional facial hair...alot of them died. Simply put, its no more a problem than Napalm from an Air strike, or a flame thrower, or a 155mm Artillery shell...dead is dead. Besides a green smoking hex filled with dead people would work both ways...neither side could use that hex for the entire game...Would change the way alot of battles would take place.
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