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Old April 24th, 2008, 03:12 AM

Professor_Dyar Professor_Dyar is offline
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Default Re: Age of Wonders Mod

Thanks for letting me know that, Kristoffer!

This brings up the other question (perhaps I haven't played the game enough to understand how this works): suppose that I do make heroes unique summons potentially available to multiple nations (let's use Julia again since she's the AoW main character). Suppose that the Keepers (Kailasa) summon Julia. Now, later in the game, while Julia is in the Keepers' ranks, the Spirit of Nature (mid Man) also tries to summon Julia. Do the Keepers see Julia disappear in a puff of smoke as she goes to join the Spirit of Nature, or does the Spirit of Nature cast the summons but nobody answers the call?

Now, suppose Julia dies. I know that she can be summoned again, but I assume that means anybody who has access to the spell can summon her, including both the Keepers and the Spirit of Nature. Is this true, i.e. the two nations are in a race to resurrect Julia?

Now, suppose that before she died, the Keepers made Julia the prophetess of their god. Does she still have prophet status when she is resurrected? Even if she is resurrected by a different nation? I assume that this issue has been brought up before, since it could happen with elemental royalty or unique demon princes as well...


Quote:
I can do Meandor, Inioch and Elwyn as well if you like.
Sure - I'd like to see what you think (as I said in the opening post, I am open to suggestions).

At the moment I am working on the Humans (so, ironically, it will be Joseph, Trilius, and Sirdanc that I will have to make as heroes before I do Julia), however, so I'm currently trying to figure out how to do the two units the Humans have in AoW but aren't in Dominions: the Musketeer and the Air Galley. The Musketeer is easy: just a spearman for a graphic and armed with a new weapon that sounds like a crossbow, has great range and damage, and horrible accuracy. The Air Galley is a bit harder. Do you know of any resources I could use to get a sprite for an Air Galley?

Also, I want to use ships more generally, i.e. have most races with access to naval vessels. Apart from graphics, how would you handle them? I'm trying to balance their being aquatic or amphibious, whether or not they have sailing, where they can be built, etc.

I also may use some ship heroes...
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