|
|
|
 |

April 24th, 2008, 04:54 AM
|
 |
General
|
|
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
|
|
Re: The Crow Road - MA 10 Players (sign up!)
I can change the master password, but putting the pretenders into the file with the map probably wasn't the best of ideas... Anyway, the server will go up in some hours.
|

April 24th, 2008, 05:42 AM
|
 |
Second Lieutenant
|
|
Join Date: Feb 2007
Location: Chambéry (France)
Posts: 511
Thanks: 47
Thanked 19 Times in 14 Posts
|
|
Re: The Crow Road - MA 10 Players (sign up!)
The pwd of Jotun & TC are also visible in the .txt file.
@Wokeye : changing the pwd of your pretender => creating a new pretender.
|

April 24th, 2008, 08:17 AM
|
Corporal
|
|
Join Date: Oct 2006
Location: Birmingham, UK
Posts: 133
Thanks: 3
Thanked 0 Times in 0 Posts
|
|
Re: The Crow Road - MA 10 Players (sign up!)
Uh, sorry guys, I made two archives, one with the map file + pretenders for lch and one with just the map for everyone else. It appears I put in the wrong link in the thread
If people would like to resubmit that is fine.
Edit- Actually I think the best thing to do is just for myself and BDA to resubmit with different passwords and for lch to use a different master (obviously).
|

April 25th, 2008, 06:30 AM
|
Sergeant
|
|
Join Date: Aug 2007
Posts: 336
Thanks: 3
Thanked 0 Times in 0 Posts
|
|
Re: The Crow Road - MA 10 Players (sign up!)
my password was not included, so i won't be resending my pretender file.
|

April 25th, 2008, 05:01 PM
|
First Lieutenant
|
|
Join Date: Jan 2007
Location: New York, NY
Posts: 651
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: The Crow Road - MA 10 Players (sign up!)
Any chance of this kicking off soon?
|

April 25th, 2008, 05:20 PM
|
 |
General
|
|
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
|
|
Re: The Crow Road - MA 10 Players (sign up!)
I have all the pretender files now. However the server is acting up, Dom3 is segfaulting (aka crashing), as well as other OpenGL programs, I am trying to circle the problem at the moment. Probably a driver problem. I can start the executable when I disable optimized shared libs, but I don't like that as a real solution. I'm working on it.
|

April 25th, 2008, 08:07 PM
|
 |
Second Lieutenant
|
|
Join Date: Jan 2007
Location: Ohio
Posts: 527
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: The Crow Road - MA 10 Players (sign up!)
Well thanks for making me feel dumb Ich, cause I have no idea what the hell you're talking about.
|

April 25th, 2008, 08:35 PM
|
 |
General
|
|
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
|
|
Re: The Crow Road - MA 10 Players (sign up!)
It's not like I really know what I am talking about either. But it turned out that it wasn't OpenGL/driver/Xlibs related but the i686-optimized libc6 was the problem. I have removed that now and I can start games again. It will start shortly.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|