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  #1  
Old April 25th, 2008, 12:01 PM
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Default Re: New Nation: Hellgate

I'm back.

Quote:
You know, with all the 'alien' races being thrown about here, why not make something along those lines? You could go down the Buck Rogers route, complete with zap guns and Hot Green Alien Women who, like the succubus, could kidnap enemy commanders
You might want to try my "Travelers" and "Commonwealth" mods. I'm swamped with my work and girlfriend, so even if I had new ideas I dont have the time to implement them.
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  #2  
Old April 25th, 2008, 01:03 PM
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Default Re: New Nation: Hellgate

Tried this mod the other day. Quite fun and quite powerful.

Not sure why anyone would buy anything but the dark knights though. Fire breathing fear inspiring and flying. I would gladly pay a lot more for these. Lesser units cost half as much but are not anywhere near as effective. Hell Cannon guys are quite good and fun though.
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  #3  
Old April 25th, 2008, 04:10 PM
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Default Re: New Nation: Hellgate

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Not sure why anyone would buy anything but the dark knights though. Fire breathing fear inspiring and flying. I would gladly pay a lot more for these. Lesser units cost half as much but are not anywhere near as effective.
I tested the mod the other day and I have to agree. I'll try to find some way to make the Raiders more expensive.
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  #4  
Old April 25th, 2008, 04:28 PM
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Default Re: New Nation: Hellgate

Gave Raiders and mounted Dark Knights higher price and ap.
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  #5  
Old May 14th, 2008, 11:56 PM
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Default Re: New Nation: Hellgate

I'd like to see nations based on Empire of the Petal Throne (Tekumel) or Talislanta, both of those are very original fantasy role playing settings/games that include elements of science fiction, without going completely overboard into B movie land.

That said, I'd really like to see a couple Ice Pirate units show up in the game someday

Star Wars, Buck Rogers, etc. might be far better known, but the process of translating those "universes" into Nations would be much more of a matter of shoehorning than the two I mentioned, each of which has a very long history and a rich, complex setting to draw from-they're also both woefully underrepresented and relatively unknown.

HTTP://WWW.TEKUMEL.COM/

http://en.wikipedia.org/wiki/Talislanta
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Old September 1st, 2008, 04:41 PM
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Default Re: New Nation: Hellgate

Version 0.03

- "Demonic Roar" weapon is mind now;
- "Maleficium Demonicus" got leper 3 and stealth 25;
- "Hellion General" has heat 3;
- "Pit Lord" has heat 7, fireshield, speciallook 1 and costs 330;
- "False Prophet" got seduce 15;
- "Abaddon" got heat 10, stormimmune and speciallook 1 (now he looks cool);
- "Leviathan" got stormimmune;
- "Prince of Many Faces" got heat 3.

Also:

- "Prince of Many Faces" got heat 3 in Blood Elves mod;
- "Seraph" got speciallook 1 in Angelicus and Crusade mods.
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  #7  
Old September 12th, 2008, 04:41 PM
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Default Re: New Nation: Hellgate

- Added a new hero "Governor";
- Gave "Master of Malice" darkvision 100.
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