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April 27th, 2008, 11:44 AM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
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Re: Mega Age II (Kingmaker) Sign Up!
54/60. we are getting close to being a full game. Though i will take some alternates as i can guarantee there will be a few players that do not get their pretenders sent in when we get to that step.
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"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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April 27th, 2008, 01:04 PM
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Corporal
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Join Date: Aug 2007
Location: Gettysburg, PA
Posts: 184
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Re: Mega Age II (Kingmaker) Sign Up!
I'm in
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Ask not for whom the bell tolls, it tolls for thee.
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April 27th, 2008, 01:42 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
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Re: Mega Age II (Kingmaker) Sign Up!
While I do not want to influence anyone's race selections, when a certain race is picked by 3 players as number 1, I will post that fact so others will know that the chances of them getting that race are not good. But you can still pick any race you want as number one.
With over 20 people having already submitted races, or saying they have no preference, only 1 race so far has had 3 players take them as a 1st pick-Sauromatia(who was one of the very 1st races killed off in the 1st Big Game btw).
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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April 27th, 2008, 01:51 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Mega Age II (Kingmaker) Sign Up!
Hello! I'm back. And I think I will play, it looks exciting. Thanks for organising it Xietor.
If no-one else does, I can probably do the banners for the new nations.
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April 27th, 2008, 02:17 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
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Re: Mega Age II (Kingmaker) Sign Up!
Welcome Back Llamabeast! Server ran flawlessly for me in your absence.
Kingmaker Cast of Characters(so far)
Kingmaker
1. Xietor
2. Dr. P
3. KristopherO
4. Baalz
5. Indypendant
6. ComTrav
7. Herode
8. Meglobob
9. Zenzei
10. Salamander8
11. Yandav
12. Cupido2
13. Unoptimized
14. Amhazair
15. Twan
16. Bernardo
17. Falkor
18. DonCorazon
19. Zoshan
20. Hoplosternum
21. Slobby
22. Dryaunda
23. Digress
24. Shigure
25. Areaofeffect
26. Hadrian_2
27. Lolomo
28. Chrispedersen
29. Cicadian
30. Lingchih
31. Foodstamp
32. Revolution
33. Fal
34. Admiralzhao
35. Coobe
36. Otthegreat
37. Dedas
38. Tichy
39. Tyrant
40. James243
41. Moderation
42. DaveCG
43. Darkwind
44. Cor2
45. Reay
46. Drake49
47. Mazel
48. Cidi
49. Hellkor
50. Ossa
51. Cleveland
52. Firewalker
53. Jazzepi
54. BigandScary
55. Llamabeast
56. Atul
57. Sum1lost
58. Zeldor(almost missed you!).
59. GWAR
60. Mr. Sparkle
1st alternate- Janim
2nd alternate- seryozha
3rd alternate- baruk
4th alternate- Evilhomer/Folket team
5th alternate Gregstrom
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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April 27th, 2008, 02:26 PM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
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Re: Mega Age II (Kingmaker) Sign Up!
Quote:
Xietor said:
With over 20 people having already submitted races, or saying they have no preference, only 1 race so far has had 3 players take them as a 1st pick-Sauromatia(who was one of the very 1st races killed off in the 1st Big Game btw).
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Sauro was killed by MA Pangaea (with maenads), as MA Pangaea (with maenads) is now MA Pangaea (without maenads) sauro might last longer 
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April 27th, 2008, 02:28 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
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Re: Mega Age II (Kingmaker) Sign Up!
You may need to start drinking some Green Tea Hadrian, as that is said to help prevent memory loss. MA Ctis in fact defeated Sauromatia, and I owned that capital until the very end of the game when I TRADED it to you for MA Caelum's capital.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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April 27th, 2008, 02:37 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
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Re: Mega Age II (Kingmaker) Sign Up!
With it looking like we will have 60, or very close to it, players, there will be no AI nations at the start. If we end up with only 55 players, then I will use the extra room for
spacing starting capitals further apart(i.e. more elbow room).
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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April 27th, 2008, 03:16 PM
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Captain
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Join Date: Oct 2003
Location: Finland
Posts: 883
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Re: Mega Age II (Kingmaker) Sign Up!
I know that somewhere along the road I'm going to regret this...
...but...
I'm in.
Didn't learn anything from Perpetuality, after all.
I'd suggest Very Hard research instead of just difficult and note that 65% of map is absolutely huge portion, no nation in Perp got nearly that big before game imploding. But I'm game any way.
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April 27th, 2008, 03:21 PM
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First Lieutenant
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Join Date: May 2007
Posts: 674
Thanks: 7
Thanked 15 Times in 10 Posts
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Re: Mega Age II (Kingmaker) Sign Up!
I'm in.
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