.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #1  
Old April 28th, 2008, 05:33 PM

Xietor Xietor is offline
Lieutenant General
 
Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
Xietor is on a distinguished road
Default Re: Mega Age II (Kingmaker) Sign Up!

Reasoning is a bit flawed on the bless nations. The last megagame is not a great indicator for these reasons:

1. Player skill is not equal

2. Just because the bless nations did not do well over the long haul does not mean they did not kill off their 1st victim rather quickly. Lanka had killed 2-3 nations before he ran into me, and the only reason i stopped him was i was number 4 on his list, and not number 1 or 2.

By the time K attacked me i had several banelords in constr 6 and in some cases 8 gear. EA Mictlan was tearing through
2 nations until both ma ryleh and I lent a hand. 4 against 1 and their triple blessed jags finally were vanquished.

3. LA Ermor and LA Ryleh-the free spawn nations killed off some of the more potent bless nations. And they will not be in this game to eat Niefel giants, vanheims etc(tough prenerf).

So yes, once a nation that has good scales gets its research kicking, it can fight off a good bless nation. It is making it to that point that is hard if you are unlucky and start next to a triple blessed jaguar nation.

That said, we will not nerf in any way the bless nations. I think taking away divine bless would lead to more micromanagement-something a long game certainly needs no more of.

So we will just use the hard research, and maybe a down the road patch for next year's game will have a game option to adjust the research levels by each of the 9 paths, and not just all or nothing.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
Reply With Quote
  #2  
Old April 28th, 2008, 05:48 PM
Gregstrom's Avatar

Gregstrom Gregstrom is offline
Major General
 
Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
Gregstrom is on a distinguished road
Default Re: Mega Age II (Kingmaker) Sign Up!

Could I be put down as an alternate please?
__________________
A Beginner's guide to Lanka

Want to use multiple mods? The Mod Compatibility Index might be useful.
Reply With Quote
  #3  
Old April 28th, 2008, 05:53 PM

Xietor Xietor is offline
Lieutenant General
 
Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
Xietor is on a distinguished road
Default Re: Mega Age II (Kingmaker) Sign Up!

Kingmaker Cast of Characters(so far)

Kingmaker

1. Xietor
2. Dr. P
3. KristopherO
4. Baalz
5. Indypendant
6. ComTrav
7. Herode
8. Meglobob
9. Zenzei
10. Salamander8
11. Yandav
12. Cupido2
13. Unoptimized
14. Amhazair
15. Twan
16. Bernardo
17. Falkor
18. DonCorazon
19. Zoshan
20. Hoplosternum
21. Slobby
22. Dryaunda
23. Digress
24. Shigure
25. Areaofeffect
26. Hadrian_2
27. Lolomo
28. Chrispedersen
29. Cicadian
30. Lingchih
31. Foodstamp
32. Revolution
33. Fal
34. Admiralzhao
35. Coobe
36. Otthegreat
37. Dedas
38. Tichy
39. Tyrant
40. James243
41. Moderation
42. DaveCG
43. Darkwind
44. Cor2
45. Reay
46. Drake49
47. Mazel
48. Cidi
49. Hellkor
50. Ossa
51. Cleveland
52. Firewalker
53. Jazzepi
54. BigandScary
55. Llamabeast
56. Atul
57. Sum1lost
58. Zeldor(almost missed you!).
59. GWAR
60. Mr. Sparkle

1st alternate- Janim
2nd alternate- seryozha
3rd alternate- baruk
4th alternate- Evilhomer/Folket team
5th alternate Gregstrom
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:56 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.