quote:Originally posted by oleg:
-------------------------------------------------------------------------------- Originally posted by Gaurav:
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Originally posted by Suicide Junkie:
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Armor components with large hitpoint values are usually hit Last.
Internals with low hitpoint values are usually hit Last.
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Nobody else noticed this
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Hmmm, actually this is a common knowledge. You can check it by running combat simulator and taking notice of the order of components destroyed.
Unbelieveable!
Oleg: Which is Last, large hitpoint values or low hitpoint values?