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  #1  
Old April 15th, 2002, 10:26 PM

neofit neofit is offline
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Default Re: Questions/RFCs from a newbie

quote:
Originally posted by Taera:
Welcome to the forum Neofit!

[quote]-Play with high number of AI enemies.

How do you change this? I can't find it anywhere. On my first campaign there were 8 players (as displayed during the AI turn) on a Medium-sized quadrant, the next one there were 13 on a Small-sized one, and I haven't changed any parameters to that effect.
Besides, I thought that the more enemies there are, the less resources each one of them will have.

quote:
-Remove Neutral Empires by unchecking the "Generate random computer controlled Neutral Empires"

Ah, so there are 'regular' empires that will develop normally and hopefully attack, and neutral empires that never do? Thanks.

quote:
For the races part, i reccommend you to download the TDM-ModPack. Its a MOD which will enchance the AI difficulty greatly - many good modders put a lot of time to design a challenging AI.

So that's what a TDM race is then?
Hehe, just found "TDM-ModPack_Gold.zip" on the Gold CD. I was not willing to mess around with Mods until I get to know the game. This Version is 3.00, is it any good or too old?

quote:
It does not matter how good do you play, if the AI is a decent one soon enough your missiles tactics will be countered by greater PDCs and shields and engines. And then you'll get hit.

So maybe training, better missiles, and good sensors will see us through? With the advantage I seem to have in research and resources so far in the game, I think my missiles, electronics and speed will always be above those of the AI. Need to try on Hard Difficulty setting.
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  #2  
Old April 15th, 2002, 10:37 PM

neofit neofit is offline
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Default Re: Questions/RFCs from a newbie

Also, is there a use for subjugation? If I need to be 10 times as strong, wouldn't it be better to simply capture its planets and get 100% of the resources instead of just 40%.
Maybe in the endgame, when capturing planets becomes very costly against a technologically advanced empire?
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  #3  
Old April 15th, 2002, 10:39 PM
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Suicide Junkie Suicide Junkie is offline
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Default Re: Questions/RFCs from a newbie

Along with the "AI difficulty" and "AI bonus" settings, there is "Number of AI Players"

Low Medium and High define a range of numbers.

Lots of AIs can also encourage infighting along with the resource shortages, but too few can leave you alone long enough for you to build up an insurmountable lead.
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Old April 15th, 2002, 11:35 PM
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Default Re: Questions/RFCs from a newbie

Now you know why we play with modded AI. I wish I had my files here with me, but it's probably too early for the NEWBIE to learn to edit AI scripts.

I toughen up the stock AI by requiring them to have more Colony ships. I also expand their limit on research and intelligance points. They will build more of those facilities. (Stellar Manip requires lots of research points). I also have a better AI file for building facilities and another for choosing planet types (mineral, reseach etc..).

Maybe one of the other guys could recommend some MODPACKS with tough AI.


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  #5  
Old April 16th, 2002, 01:09 AM
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Default Re: Questions/RFCs from a newbie

Subjugation and Protectorate is usually for Play by web games

Sorry to burst your bubble, but the only time I've got an Protectorate to another AI race was when the guy had One mining planet and One ship surrounded by a fleet of 12.

Crushed them anyhow but Really not beneficial.
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  #6  
Old April 16th, 2002, 03:26 PM
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Default Re: Questions/RFCs from a newbie

Neofit:

To change number of empires, edit setting.txt file in data folder. It contains lines that set the range for "low", "medium" and "high" number of random empires.

TDM is not really a mod, it contains only improved AI and some new races for standard SE IV.
The Version on your disk is the most recent one.
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