.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #5  
Old May 12th, 2008, 02:32 PM
Twan's Avatar

Twan Twan is offline
Captain
 
Join Date: Sep 2004
Location: France
Posts: 961
Thanks: 2
Thanked 12 Times in 8 Posts
Twan is on a distinguished road
Default Re: A nation the AI could use *well*

Quote:
The immobile mages + huge gem income wouldn't result in a balanced nation that players could make use of though.
Why not ? Imagine a nation with an immobile capitol mage with the level to cast an offensive ritual (say F3 for fires from afar or A3 for seeking arrow) and a 15 one color only gems site, but handicaped in both magical diversity (2 elemental paths, the hardest to boost, fire and air) and quality of mages able to move (say F1A1 + 100% FA + 10% FA ; so a mage can always use fire or air evocations, sometimes the two, but never forge boosters).

Even if troops are good and all national leaders get some supplybonus to help the AI, it would be a rather weak nation for a player (the need to empower mages compensate the huge income, and the lack of magical diversity the research advantage fire gems can offer). But as the AI doesn't forge boosters even when possible, and like to waste gems on offensive rituals and empowerements even when it doesn't have this increased income, it's all good for its playstyle.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:45 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.