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May 13th, 2008, 05:41 AM
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First Lieutenant
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Join Date: Feb 2007
Location: Manila, Philippines
Posts: 746
Thanks: 36
Thanked 2 Times in 2 Posts
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Re: Mega Age II -Kingmaker(full) Race selection
Oooo!! If we're waiting for the next patch, can I switch to LA Garth instead?
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May 13th, 2008, 06:10 AM
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Sergeant
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Join Date: Oct 2006
Location: Milwaukee, WI
Posts: 376
Thanks: 14
Thanked 6 Times in 6 Posts
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Re: Mega Age II -Kingmaker(full) Race selection
We must be waiting for the patch. There are people signed up for two of the new nations.
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May 13th, 2008, 09:22 AM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: Mega Age II -Kingmaker(full) Race selection
there have been several people asking to switch races, even some that got their 1st selections. And the problem with switching is it will cause a chain reaction.
If Llamabeast can set up the game, then we can let players send in their pretenders. The game has a target date of starting between may 15 to June 1. With the decision to wait for the patch, the game is in limbo atm. And even if it came out today, the game would not be able to start for at least a week, as people may need a bit of time to get their pretenders in, especially with the new races.
However, the decision to wait on the patch will change if the patch looks like it will delay the game beyond a June 1 start. Certainly I hope that is not the case.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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May 13th, 2008, 01:42 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: Mega Age II -Kingmaker(full) Race selection
The patch will likely be available this weekend. We will try to compile it within a day or two. Then a few days might pass before it appears for download.
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May 13th, 2008, 02:27 PM
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Private
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Join Date: Mar 2004
Location: a
Posts: 39
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Mega Age II -Kingmaker(full) Race selection
If there are a couple of new nations to be added to the pool, would it be too much to ask to add a couple of starting positions to the map, and thus open up a couple of extra slots for players?
The fact that I'm in the 2nd reserve slot is entirely coincidental, I can assure you..
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May 13th, 2008, 02:41 PM
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Sergeant
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Join Date: Sep 2006
Location: Kaiserslautern, Germany
Posts: 324
Thanks: 8
Thanked 11 Times in 3 Posts
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Re: Mega Age II -Kingmaker(full) Race selection
the new nations are already taken into account. i got ashdod, ive heard they are weak 
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May 13th, 2008, 03:10 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: Mega Age II -Kingmaker(full) Race selection
They are the weakest nation in the middle era! They have charlatan mages, heretic priests, only militia units and their castles are made from papyrus. If they survive to the end game they can summon Bug Beasts. Tiny little cuties easy to squash.
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