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Old May 15th, 2008, 09:08 PM
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Default Re: Newbish question

Tactical speed would be AP's (action points). Lower-right of the stats, under Map Move/APs, something like 2/12 for a human light infantryman, or maybe 1/7 for a heavy footman.
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Old May 15th, 2008, 09:17 PM
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Default Re: Newbish question

I looked at that but it seemed that the troops ran BACK to the commander...But I didn't notice that I could script hold,hold,hold,hold,attack when guarding a commander.

So I would have to use a low priotity (indie) Commander and put him in the front with the 'guards'...right?

So what if an arrow gets lucky and kills the commander, what does the guard do then?

And what do the 2/12 or 1/7 mean when referring to movement speed?

Thanks a Million, this really helps me as I am not real magic inclined and will need all the help I can get if I decide to play MP!!
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