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May 20th, 2008, 10:00 PM
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Sergeant
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Join Date: Oct 2003
Posts: 262
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Newbish question Regarding Luck Events per tur
Because the only player left is the winner - game over.
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May 21st, 2008, 03:30 AM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: Newbish question Regarding Luck Events per tur
I wasn't clear.
Human control (you) two nations. Start with 50 territories each or so.
Sice you won't be casting any spells... luck will be the sole cause of random events.
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May 21st, 2008, 02:04 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
Posts: 2,497
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Thanked 105 Times in 73 Posts
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Re: Newbish question Regarding Luck Events per tur
It would take a while to accumulate 50 territories, which makes it kind of a tedious test to run. You may feel differently.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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May 22nd, 2008, 09:12 AM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
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Re: Newbish question Regarding Luck Events per tur
Quote:
MaxWilson said: It would take a while to accumulate 50 territories
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You can set how many territories each nation controls at the start of the game when you create the game.
__________________
Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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May 22nd, 2008, 09:22 AM
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General
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Join Date: Apr 2005
Posts: 3,327
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Re: Newbish question Regarding Luck Events per tur
Quote:
capnq said:
Quote:
MaxWilson said: It would take a while to accumulate 50 territories
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You can set how many territories each nation controls at the start of the game when you create the game.
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But only up to 9, I believe
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May 22nd, 2008, 01:06 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Newbish question Regarding Luck Events per tur
Quote:
thejeff said:
But only up to 9, I believe
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The maximum is indeed 9. That's why each nation only had 9 provinces in my test games.
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May 22nd, 2008, 02:15 PM
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Lieutenant Colonel
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Join Date: May 2008
Location: Kansas City, MO
Posts: 1,460
Thanks: 13
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Re: Newbish question regarding Summoning ect
I have got most of the mechanics of the game down (I didn't say I had them aced, just understood!!)
However, there is one aspect that I just am not getting,
Either I am too dense, have a mental block, or am reading things wrong.
Its magic and things like Summoning...
I know what summoning is in the usual sense but I get the feeling that it is SO much more in this game.
I have read Baalz's Excellent Guide to Summoning but it seems it is directed to those that have a basic knowledge of the subject.
It talks about Masters and 4 slaves ect and the combinations that you need ect. I am sure that to someone that understands the terminology that it rocks....
But its Greek to me.
I have played nations with magic of all kinds to try and force myself to learn but I just keep getting more frustrated and playing MP seems a LONG way off if I am the only one trying to fight a ground war.
Is there ANY WHERE that explains the nuances of the magic game in all aspects that a dummy can understand?
Thanks as always...you guys are great when it comes to supporting new people!!
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