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				May 23rd, 2008, 05:35 AM
			
			
			
		  
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				Sergeant 
				
				
				
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				Re: No Magic sites
			 
             
			
		
		
		
		so blood nation will win 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				May 23rd, 2008, 10:53 AM
			
			
			
		  
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				Second Lieutenant 
				
				
				
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				Re: No Magic sites
			 
             
			
		
		
		
		I think this is a fun idea. I would like to see the magic capped at 2, with sites extremely rare. As pure a military sim as you can make it, anyway. I would be interested in joining a game like this. Cor2, I think the mod you are looking for is in the mod forum with the stickied post that is a compendium for all the mods. Maybe someone a lot smarter than I can look at KO's mod, and see how he capped it, and try and change it to two, or even 1 or 0. Just the magic we start out with. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				May 23rd, 2008, 03:50 PM
			
			
			
		  
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				National Security Advisor 
				
				
				
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				Re: No Magic sites
			 
             
			
		
		
		
		Yeah, I like the idea too. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				May 23rd, 2008, 03:55 PM
			
			
			
		  
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				Corporal 
				
				
				
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				Re: No Magic sites
			 
             
			
		
		
		
		Sounds like a good idea anyone know where to find the mod 
		
	
		
		
		
		
		
		
			
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				May 23rd, 2008, 04:54 PM
			
			
			
		  
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				Re: No Magic sites
			 
             
			
		
		
		
		
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				May 23rd, 2008, 05:45 PM
			
			
			
		  
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				Second Lieutenant 
				
				
				
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				Re: No Magic sites
			 
             
			
		
		
		
		I would also strongly recommend a ban against blesses higher than, say, level 6 then as well... 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				May 23rd, 2008, 06:13 PM
			
			
			
		  
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				Corporal 
				
				
				
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				Re: No Magic sites
			 
             
			
		
		
		
		 Thanks I got it 
		
	
		
		
		
		
		
		
			
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				May 23rd, 2008, 06:45 PM
			
			
			
		  
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				Re: No Magic sites
			 
             
			
		
		
		
		quantum_mechani already proposed the idea of not adding any magic to your pretender chassis, which would kill blesses entirely... 
 
Seems like a better solution to me than capping it at 6. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				May 23rd, 2008, 07:09 PM
			
			
			
		  
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				Re: No Magic sites
			 
             
			
		
		
		
		True. Though if you're using a spell-removing mod, you could also remove the blessing spells. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				May 23rd, 2008, 09:00 PM
			
			
			
		  
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				Second Lieutenant 
				
				
				
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				Re: No Magic sites
			 
             
			
		
		
		
		This sounds like fun to me. 
 
No Tartarians, no master enslave, no wish no funneling of everything into 3-4 tactics which are more available to certain nations rather than others. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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