Re: Too much magic on a pretender?
Nothing more frustrating than seeing a mage with something like F6W6E1 fall back to flying shards.
If that spell were eliminated from the game, I would not shed a tear.
Say... any chance we could ever get a list of "prohibited spells" for each caster? So we could manually check off the shields, flying shards, hellpower aka horror me plz, etc. if we don't want a mage to be casting them?
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