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  #1  
Old May 25th, 2008, 01:01 PM
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Quote:
Omnirizon said:
time remaining is in the negative, so its is passed the hosting. never hosted, and is now going into negative time. very weird. i don't know what to do. i wish jomon would do their turn, maybe that would fix it.
The server was rebooted for a system upgrade. The turn notifications script doesn't read the actual game timer from the networked game, but just operates on the time of the last hosting. If the server timer gets reset, it gets confused.

Other than that, nothing crazy should have happened. Or did it?
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Old May 25th, 2008, 01:37 PM

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nothing weird game-wise. the server was just counting into negative time.
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Old May 25th, 2008, 01:56 PM
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Yeah, that's nothing to be afraid of. But since it is upsetting people regularly I should really address it. I'll add something to my server startup scripts that will reset the counter when I start the game. Quite an obvious solution, actually.
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