212. RPG-6 team represents (if I got it correctly) a tank hunter group as those used frequently in WW2. OOB in SP doesn't include only proper OOB units but also attempts, if feasible, to present some "wartime only" creations.
213. As above.
214. Radio? In theory RPG teams and indeed most of infantry nits should have radio value 0, who in his right mind would bother with carrying RPG/RPG shells AND a radio?
