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  #1  
Old May 28th, 2008, 08:52 PM

llamabeast llamabeast is offline
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Default Re: SingleAge mod

I was also thinking of setting the level 1 spells to level 0. I can't think of anything unbalancing about it. Just seems a bit strange.
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  #2  
Old May 28th, 2008, 08:57 PM

Xietor Xietor is offline
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Default Re: SingleAge mod

As Llamabeast points out, it is the same amount of research to get to level 2. And you do not get anything at level 1 that is going to slow down a good rush nation anyway.

So after being enlightened, I am fine with Dr. P's mod unless
we get a storm of objections.
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  #3  
Old May 28th, 2008, 08:58 PM

Hellkor Hellkor is offline
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Default Re: SingleAge mod

Sorry, but i'm not going to be able to play
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  #4  
Old May 28th, 2008, 09:37 PM

Xietor Xietor is offline
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Default Re: SingleAge mod

Sorry to see you go hellkor(: I thought we would lose a few folks before the start of the game as summer jobs, vacations, girlfriends, and other demands on our time, unforeseen a month ago, materialize.

I just hope it is a pleasant unforeseen demand on your time!
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  #5  
Old May 28th, 2008, 09:46 PM
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Default Re: SingleAge mod

Could all the mods be zipped up into a single package for download, or even packaged together in a super mod? Either way, I'm getting a bit confused as to what mods will be in play.

Thanks
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  #6  
Old May 28th, 2008, 10:28 PM

Xietor Xietor is offline
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Default Re: SingleAge mod

There will be a Kingmaker Mod that will have everything except Worthy Heroes, which will remain separate.

And it is possible that QM may release WH 1.9 before June 1.
Otherwise we will just use WH 1.8. The Pretender Bug is annoying, but I doubt anyone selects the Hornblower to lead their race!
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Old May 28th, 2008, 10:37 PM
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Default Re: SingleAge mod

Quote:
Xietor said:
There will be a Kingmaker Mod that will have everything except Worthy Heroes, which will remain separate.

And it is possible that QM may release WH 1.9 before June 1.
Otherwise we will just use WH 1.8. The Pretender Bug is annoying, but I doubt anyone selects the Hornblower to lead their race!
Could you please create a /single/ zip with everything that we need in it? All the maps, and all the mods? This would be extremely helpful to me.

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  #8  
Old May 29th, 2008, 04:16 AM
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AreaOfEffect AreaOfEffect is offline
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Default Re: SingleAge mod

I'm also in favor of allowing first level spells to be put as zero level spells. Then again, that's mostly because that was my exact suggestion a month ago.

Glad to know my conclusion was the same as those that thought of it independently.
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  #9  
Old May 29th, 2008, 05:01 AM

Zeldor Zeldor is offline
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Default Re: SingleAge mod

Patch arrived.
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Old May 29th, 2008, 06:15 AM

AlgaeNymph AlgaeNymph is offline
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Default Re: SingleAge mod

Hey, Xietor, I have a pretender ready for Hinnom, if you're still accepting that nation.
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