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  #1  
Old May 28th, 2008, 10:13 PM
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Default Re: The Future of Space Empires IV

What's all that now?

I've found things are picking up for CBmod.
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  #2  
Old May 29th, 2008, 12:27 AM
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Default Re: The Future of Space Empires IV

Really? Well that is indeed very welcome news. I have been advertising the game all over the place trying to get people interested in them. But still, it would be nice if Aaron released the source code.
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  #3  
Old May 29th, 2008, 12:43 AM
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Default Re: The Future of Space Empires IV

Quote:
Suicide Junkie said:
What's all that now?

I've found things are picking up for CBmod.
Yep quite enjoying PBC IV as well...

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  #4  
Old May 29th, 2008, 01:06 AM
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Default Re: The Future of Space Empires IV

The one overriding constant over the years has been AT's doom and gloom!
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  #5  
Old May 29th, 2008, 01:06 PM
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Default Re: The Future of Space Empires IV

Quote:
Fyron said:
The one overriding constant over the years has been AT's doom and gloom!
I am sorry, but I don't see this as doom and gloom. And regardless, look at my chosen user name. That should explain everything.
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  #6  
Old May 29th, 2008, 01:34 PM
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Default Re: The Future of Space Empires IV

You could argue that releasing the SE4 source code and the subsequent free user compiled versions would hurt sales of any future Space Empires title. So I could see some reluctance on MM's part if it might threaten his financial security.

It might make more sense for MM to open up parts of the SE6 engine to modding as the AI was opened up in SE5.
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Old May 29th, 2008, 03:55 PM
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Default Re: The Future of Space Empires IV

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Captain Kwok said:
It might make more sense for MM to open up parts of the SE6 engine to modding as the AI was opened up in SE5.
I'd be happy if he actually listened to the beta testers and the players on issues of UI, and gameplay.
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  #8  
Old June 10th, 2008, 03:55 PM
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Default Re: The Future of Space Empires IV

I think not, Gandalf.
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