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May 29th, 2008, 08:50 AM
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Lieutenant Colonel
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Join Date: Nov 2005
Location: Lund, Sweden
Posts: 1,377
Thanks: 72
Thanked 25 Times in 20 Posts
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Re: Lords of Civilization
Fair enough. But what about this? The first time you wish it is risk free, the second it becomes a little more risky and so on. The reason: let's say that pestering the gods/forces with your wishes all the time pisses them off.
An addition to the above could be that if you wait a couple of months you are granted a risk free wish again.
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May 29th, 2008, 09:02 AM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
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Re: Lords of Civilization
I think wishing for stuff worth more that 100 gems should be out.. or there should be a major wish (250 gems) which allows all summons and a minor for 100 wich doensn't allow to wish for the most expensive ones.
or if you wish for > 100 pearls worth the creature will always be hostile?
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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May 29th, 2008, 09:13 AM
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Sergeant
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Join Date: Mar 2005
Location: France (Paris)
Posts: 227
Thanks: 1
Thanked 1 Time in 1 Post
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Re: Lords of Civilization
I like the Idea of generic with "angel", and put more gems in the Wish for better chance to have a Seraph or a Chayot
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May 29th, 2008, 09:14 AM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
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Re: Lords of Civilization
ow I agree with endo too
yay endo
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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May 29th, 2008, 12:10 PM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
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Re: Lords of Civilization
Oh, very very funky (fallen) angels.
Hm. "The First Sword"? "Dawn Armor"? Any interesting properties?
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Are we insane yet? Are we insane yet? Aiiieeeeee...
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May 29th, 2008, 12:31 PM
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First Lieutenant
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Join Date: May 2007
Posts: 674
Thanks: 7
Thanked 15 Times in 10 Posts
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Re: Lords of Civilization
Dawn armor is pretty much very nice armor (I think prot 18, -1 def and 2 encumbrance or something. It is nice, anyways.)
Some of the first-age commanders get it, as well as dawn swords (available to sacreds, too) which are pretty nice magical weapons.
I have no idea what the first sword is.
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May 29th, 2008, 12:53 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: Lords of Civilization
The First Sword is Azazel's weapon. It's rather brutal.
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May 29th, 2008, 09:54 PM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
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Re: Lords of Civilization
I do think it's funny he misspelled my name.. I'm not so vain I'll personally ask for a change in the bug thread .. but still strange
it's A-E-Z-E-A-L
kind of a mess to spell it AZAZEL, not like I haven't posted enough.. he must have seen in a few times, and this is my thanks for teaching him to use cosmetics (really KO wasn't much use with a sword so I gave that up REAL quick)
I do like the picture though.. I don't usually do the thing with the 4 wings and that pose isn't REALLY me.. but I know how artists are.. alway going for drama in everything.
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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May 29th, 2008, 01:40 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: Lords of Civilization
Quote:
Dedas said:
Fair enough. But what about this? The first time you wish it is risk free, the second it becomes a little more risky and so on. The reason: let's say that pestering the gods/forces with your wishes all the time pisses them off. 
An addition to the above could be that if you wait a couple of months you are granted a risk free wish again.
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I 2nd Dedas on this. I think this is an elegant compromise between outright banning of some wishes and the all is legitimate for wish. No reason why this can't be coupled with the variation suggestion
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May 29th, 2008, 04:07 PM
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Major
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Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
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Re: Lords of Civilization
Were the summon screenies taken in a magic 2-3 dominion? I noticed the sub-par 17 MR on em and was wondering if that was base.
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