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May 29th, 2008, 10:39 AM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
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Re: Map Creation Guide
That makes sense. I looked at the connection profile in the map. I guess there's no easy way to create new provinces? That's what I was really going for. I'd like to be able to carve up the sea areas the game gives and have just the right amount of provinces for the sea nations.
Jazzepi
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May 29th, 2008, 10:47 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Map Creation Guide
I _think_ if you create a new image, Dominions is able to guess the connections. I'm not sure how you make it do that though.
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May 30th, 2008, 09:00 AM
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Captain
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Join Date: Apr 2004
Location: France
Posts: 820
Thanks: 4
Thanked 33 Times in 24 Posts
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Re: Map Creation Guide
In the map editor tool you can ue a guess connections button (or whatever the name) but the game will definitely get them all wrong, you're better off doing all by hand even though it's painful.
Adding provinces is just adding a white pixel on the map and then rehashing all the links. There's a province inserted command but I never understood how it works.
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May 30th, 2008, 09:05 AM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
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Re: Map Creation Guide
yeah what that command does is a mystery to me.. doesn't seem to do what it should do in any comprehensible way
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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May 30th, 2008, 11:12 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Map Creation Guide
IIRC the guess feature looks for red borders to make the guess.
Depending on how you do the map, it might be possible to have capital dots on one layer, borders on another, and very bright red borders for the guessing algorithm. Save a temporary TGA with just the capitals and the borders, and see if it goes better. It might not; haven't used the tool myself.
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May 30th, 2008, 11:20 AM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
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Re: Map Creation Guide
yeah the few maps I did I used a pic
then I drew borders in bright red and put dots in it.
it works pretty well if you don't use to much strange shapes and all.. I figure with only squares it would work very well.
But still... adjusting a pre made randomized map won't be easy
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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